COMMANDER · DECK
Dragon tribal
Bracket 3 · Upgraded@ARCELIS · 2026-03-08
DECK $
$1,539.12
MYTHIC
22
RARE
44
UNCOMMON
18
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
32 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
2 cardsInstant
11 cardsLand
27 cardsMAYBE1 CARD
Land
1 cardsMONEY CARDS·68 CARDS·$1,222.49
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Creature
23 cardsEnchantment
5 cardsArtifact
9 cardsSorcery
2 cardsInstant
8 cardsLand
21 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic24
Basic11
Mountain7
Plains7
Swamp6
Creature33
Dragon20
Human7
Cleric4
Shaman4
Elder3
Barbarian2
Kobold2
Druid1
Goblin1
Golem1
Hydra1
Knight1
Kor1
Ogre1
Soldier1
Spirit1
Warrior1
Zombie1
Party5
Artifact16
Equipment2
Golem1
Human1
Soldier1
Instant11
Enchantment5
Aura1
Sorcery2
Legends10
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage