COMMANDER · DECK
Kaalia
Bracket 4 · Optimized@3wally · 2026-03-22
DECK $
$7,230.77
MYTHIC
20
RARE
56
UNCOMMON
14
COMMON
9
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
19 cardsEnchantment
7 cardsArtifact
15 cardsSorcery
14 cardsInstant
17 cardsLand
27 cardsMONEY CARDS·91 CARDS·$5,781.22
Sign in to save your threshold.
Creature
19 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
12 cardsInstant
16 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- Magda, Brazen Outlaw + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault: early arguably two-card combo, with no mana to spend
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Magda, Brazen Outlaw + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Neheb, the Eternal + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land28
Nonbasic28
Mountain4
Plains4
Swamp4
Djinn1
Monk1
Saga1
Urza's1
Creature20
Demon6
Human6
Cleric3
Berserker2
Dragon2
Elder2
Soldier2
Angel1
Ape1
Djinn1
Dwarf1
Minotaur1
Monk1
Monkey1
Nightmare1
Pirate1
Ranger1
Rogue1
Spirit1
Warrior1
Zombie1
Outlaws2
Party5
Instant17
Artifact16
Equipment1
Human1
Soldier1
Sorcery14
Enchantment8
Aura1
Saga1
Urza's1
Legends12
Historic28
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite self-millNear-infinite storm count
Infinite self-millNear-infinite storm countNear-infinite mana among colors of legendary creatures and planeswalkers you control
ADDITIONAL REQUIREMENTS
Artifact Castable for that survives
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite red manaInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Infinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite storm countInfinite red manaInfinite magecraft triggersInfinite black mana