MetaMox
COMMANDER · DECK

Giudizio della Vastità

Bracket 4 · Optimized
@Ste0410 · 2026-03-01
Kaalia of the Vast
DECK $
$2,415.60
MYTHIC
33
RARE
96
UNCOMMON
26
COMMON
9
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

10 cards

Sorcery

6 cards

Instant

8 cards

Land

34 cards
NAMECOSTPRICE
MAYBE64 CARDS

Planeswalker

1 cards

Creature

32 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

8 cards

Sorcery

9 cards

Instant

7 cards

Land

2 cards
MONEY CARDS·128 CARDS·$1,920.40
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Planeswalker

1 cards

Creature

53 cards
NAMECOSTPRICE

Enchantment

12 cards

Artifact

14 cards

Sorcery

8 cards

Instant

11 cards

Land

29 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
  • Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
00811321435425236+
COLOR
W: 35 pipsB: 42 pipsR: 27 pipsC: 167 pips
TYPES
Land34
Nonbasic31
Basic3
Mountain4
Plains4
Swamp4
Gate1
Creature32
Demon12
Human6
Angel5
Dragon5
Cleric4
Elder3
Artificer1
Berserker1
Goblin1
Golem1
Halfling1
Kor1
Rogue1
Saga1
Samurai1
Soldier1
Sorcerer1
Outlaws1
Party5
Artifact12
Equipment1
Golem1
Human1
Soldier1
Enchantment11
Aura1
Dragon1
Saga1
Instant9
Sorcery6
Legends23
Historic34
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Group
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