MetaMox
COMMANDER · DECK

Kaalia, la Vasta

Bracket 4 · Optimized
@Jamau0 · 2026-03-10
Kaalia of the Vast
DECK $
$1,548.29
MYTHIC
27
RARE
47
UNCOMMON
14
COMMON
12
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

7 cards

Artifact

10 cards

Sorcery

11 cards

Instant

14 cards

Land

26 cards
MONEY CARDS·77 CARDS·$1,231.75
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Creature

27 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

6 cards

Sorcery

7 cards

Instant

13 cards

Land

18 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 7 game changers — Bracket 3 allows 3
  • 1 mass land denial card — only Bracket 4 allows it
  • Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
MASS LAND DENIAL · 1
NAMECOSTTYPEPRICE
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
101711321335425196+
COLOR
W: 31 pipsB: 39 pipsR: 25 pipsC: 156 pips
TYPES
Creature29
Demon9
Dragon7
Angel4
Elder4
Cleric3
Human3
Ape1
Archer1
Berserker1
Goblin1
Halfling1
Kor1
Monkey1
Orc1
Pirate1
Soldier1
Spirit1
Warrior1
Wizard1
Outlaws1
Party5
Land29
Nonbasic23
Basic6
Mountain4
Plains4
Swamp4
Saga1
Urza's1
Instant14
Artifact11
Equipment2
Human1
Soldier1
Sorcery11
Enchantment8
Aura2
Saga1
Urza's1
Legends13
Historic24
LAND PROBABILITY
29 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 425.8%
TURN 556.3%
TURN 678.2%
TURN 790.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent
Group
Color
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