COMMANDER · DECK
Angels and Demons and Dragons, oh my!
Bracket 4 · Optimized@PigMomma · 2026-02-22
DECK $
$5,123.30
MYTHIC
26
RARE
62
UNCOMMON
17
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
34 cardsEnchantment
2 cardsArtifact
14 cardsSorcery
8 cardsInstant
14 cardsLand
27 cardsSIDEBOARD22 CARDS
Creature
7 cardsEnchantment
1 cardsArtifact
3 cardsSorcery
3 cardsInstant
5 cardsLand
3 cardsMONEY CARDS·104 CARDS·$4,093.24
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Creature
40 cardsEnchantment
3 cardsArtifact
10 cardsSorcery
8 cardsInstant
17 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 13 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
GAME CHANGERS · 13 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature35
Angel15
Human7
Dragon5
Cleric4
Demon4
Horror2
Soldier2
Spirit2
Ape1
Bard1
Elder1
Goblin1
Kor1
Monkey1
Pirate1
Ranger1
Samurai1
Sorcerer1
Vampire1
Outlaws1
Party4
Land27
Nonbasic27
Mountain7
Plains7
Swamp7
Artifact16
Equipment2
Angel1
Human1
Soldier1
Instant14
Lesson1
Sorcery8
Enchantment2
Legends18
Historic32
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Infinite self-millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game