COMMANDER · DECK
Kaalia - Copper Matte
Bracket 4 · Optimized@KangaRod · 2026-01-26
DECK $
$6,356.71
MYTHIC
24
RARE
50
UNCOMMON
12
COMMON
14
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
22 cardsEnchantment
5 cardsArtifact
14 cardsSorcery
9 cardsInstant
15 cardsLand
34 cardsMONEY CARDS·83 CARDS·$5,082.28
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Creature
19 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
8 cardsInstant
13 cardsLand
27 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Kaalia of the Vast + Master of Cruelties: early two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- Kaalia of the Vast + Master of Cruelties — Bracket 4, early two-card combo, with no mana to spend
- Dualcaster Mage + Saw in Half — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land34
Nonbasic31
Basic3
Mountain6
Plains6
Swamp6
Saga1
Urza's1
Creature23
Human8
Demon6
Angel3
Cleric3
Dragon2
Elder2
Rogue2
Soldier2
Wizard2
Ape1
Archer1
Halfling1
Monkey1
Nightmare1
Orc1
Pirate1
Ranger1
Rebel1
Spirit1
Outlaws3
Party7
Artifact15
Equipment1
Human1
Soldier1
Instant15
Sorcery9
Enchantment6
Aura1
Saga1
Urza's1
Legends17
Historic31
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite self-millNear-infinite storm count
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Infinite draw triggers for all playersInfinite looting for all playersInfinite self-discard triggers for all playersNear-infinite colored manaNear-infinite Treasure tokens
Bracket 4 · early two-card combo, with no mana to spendTarget opponent loses the game