COMMANDER · DECK
Kenrith Win Conditions
@ComboOfRocks · 2025-12-08
DECK $
$171.63
MYTHIC
12
RARE
34
UNCOMMON
15
COMMON
38
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
15 cardsEnchantment
12 cardsArtifact
12 cardsSorcery
14 cardsInstant
6 cardsLand
39 cardsMONEY CARDS·34 CARDS·$120.84
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Creature
10 cardsEnchantment
7 cardsArtifact
4 cardsSorcery
5 cardsInstant
1 cardsLand
7 cardsCURVE
COLOR
TYPES
Land40
Nonbasic34
Basic6
Gate18
Forest2
Cave1
Island1
Mountain1
Plains1
Swamp1
Urza's1
Creature17
Human6
Wizard4
Dragon2
Noble2
Saga2
Shaman2
Warrior2
Advisor1
Angel1
Beast1
Cat1
Echidna1
Elder1
Elf1
Frog1
Giant1
Knight1
Ogre1
Plant1
Snake1
Party6
Sorcery14
Artifact13
Angel1
Bobblehead1
Enchantment13
Aura2
Saga2
Knight1
Ogre1
Room1
Shaman1
Instant6
Legends4
Historic19
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Win the game at the beginning of your next upkeep
Win the game
Win the game at the beginning of your next upkeep
Win the game at the beginning of your next upkeep
Win the game