COMMANDER · DECK
Kaalia Deck Wins
Bracket 4 · Optimized@Bulletkin · 2023-01-31
DECK $
$3,027.17
MYTHIC
25
RARE
64
UNCOMMON
18
COMMON
8
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
25 cardsEnchantment
6 cardsArtifact
5 cardsSorcery
16 cardsInstant
10 cardsLand
37 cardsMAYBE15 CARDS
Creature
7 cardsArtifact
1 cardsSorcery
1 cardsInstant
6 cardsMONEY CARDS·100 CARDS·$2,416.29
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Creature
30 cardsEnchantment
5 cardsArtifact
6 cardsSorcery
11 cardsInstant
14 cardsLand
34 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Aurelia, the Warleader + Sword of Hearth and Home: early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon: early arguably two-card combo, with no mana to spend
- and 2 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 5
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Aurelia, the Warleader + Sword of Hearth and Home — Bracket 3, early arguably two-card combo, with no mana to spend
- Dragon Tempest + Ancient Gold Dragon — Bracket 3, early arguably two-card combo, with no mana to spend
- Hellkite Charger + Sword of Feast and Famine — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land39
Nonbasic36
Basic3
Mountain8
Plains8
Swamp8
Goblin1
Human1
Warlock1
Creature26
Demon7
Dragon7
Angel6
Elder5
Human4
Cleric3
Berserker1
Goblin1
Kor1
Saga1
Soldier1
Warlock1
Outlaws1
Party3
Sorcery18
Instant14
Artifact7
Equipment5
Dragon1
Human1
Soldier1
Enchantment7
Dragon1
Saga1
Legends11
Historic18
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite damageOpponents discard their handsInfinite mana lands you control can produceInfinite untap of lands you control
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat damageInfinite combat phasesInfinite creature ETBInfinite creature LTBPut all basic lands from your library onto the battlefield