COMMANDER · DECK
Kaalia of the Vast
Bracket 3 · Upgraded@Kragar · 2024-11-12
DECK $
$3,739.06
MYTHIC
23
RARE
84
UNCOMMON
24
COMMON
34
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
33 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
5 cardsInstant
10 cardsLand
17 cardsSIDEBOARD15 CARDS
Creature
4 cardsEnchantment
1 cardsArtifact
2 cardsInstant
6 cardsLand
2 cardsMAYBE50 CARDS
Creature
9 cardsEnchantment
2 cardsArtifact
5 cardsSorcery
7 cardsInstant
6 cardsLand
21 cardsMONEY CARDS·107 CARDS·$2,972.98
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Creature
37 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
8 cardsInstant
13 cardsLand
28 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- Scourge of the Throne + Helm of the Host: early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host: early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Scourge of the Throne + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Aurelia, the Warleader + Helm of the Host — Bracket 3, early arguably two-card combo, with no mana to spend
- Cavern-Hoard Dragon + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Creature34
Angel10
Demon9
Dragon8
Cleric4
Human4
God2
Bird1
Nomad1
Samurai1
Spirit1
Vampire1
Wizard1
Party5
Land34
Nonbasic14
Basic20
Plains9
Swamp8
Mountain7
Artifact12
Equipment2
Dragon1
Instant10
Enchantment7
Aura1
God1
Sorcery5
Legends21
Historic32
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, with no mana to spendTarget opponent loses the gameInfinite combat damage to one opponent