COMMANDER · DECK
@Flaremancer1 · 2024-04-27
BANNED: 2 CARDSILLEGAL: 4 CARDSSINGLETON: 1 CARD
DECK $
$5,481.76
MYTHIC
64
RARE
277
UNCOMMON
143
COMMON
62
COMMAND1 CARD
Creature
1 cardNAMECOSTPRICE
MAIN99 CARDS
Creature
25 cardsNAMECOSTPRICE
Enchantment
11 cardsArtifact
7 cardsSorcery
11 cardsInstant
6 cardsLand
29 cardsNAMECOSTPRICE
SIDEBOARD71 CARDS
Creature
35 cardsNAMECOSTPRICE
Enchantment
9 cardsArtifact
7 cardsSorcery
7 cardsInstant
5 cardsLand
8 cardsMAYBE375 CARDS
Creature
124 cardsNAMECOSTPRICE
Enchantment
67 cardsNAMECOSTPRICE
Artifact
44 cardsNAMECOSTPRICE
Sorcery
76 cardsNAMECOSTPRICE
Instant
44 cardsNAMECOSTPRICE
Land
18 cardsNAMECOSTPRICE
MONEY CARDS·237 CARDS·$4,305.74
Sign in to save your threshold.
Creature
78 cardsNAMECOSTPRICE
Enchantment
38 cardsNAMECOSTPRICE
Artifact
32 cardsNAMECOSTPRICE
Sorcery
35 cardsNAMECOSTPRICE
Instant
18 cardsNAMECOSTPRICE
Land
36 cardsNAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Silas Renn, Seeker Adept + The One Ring + Phyrexia's Core: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Silas Renn, Seeker Adept + The One Ring + Phyrexia's Core — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 23 cards not in the pool
BANNED · 1
NAMECOSTTYPEPRICE
NOT IN THE POOL · 23
NAMECOSTTYPEPRICE
CURVE
COLOR
TYPES
Creature33
Wraith9
Knight8
Orc6
Goblin5
Dragon4
Avatar3
Human3
Pirate3
Rogue3
Wizard3
Elder2
Noble2
Warrior2
Advisor1
Archer1
Cleric1
Demon1
Elephant1
Halfling1
Horror1
Soldier1
Troll1
Zombie1
Outlaws6
Party9
Land32
Nonbasic26
Basic6
Swamp8
Island5
Mountain5
Gate1
Enchantment12
Adventure1
Aura1
Saga1
Sorcery11
Adventure1
Artifact9
Equipment1
Instant6
Legends21
Historic28
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite card drawNear-infinite lifelossInfinite draw triggers
Each opponent loses the game
Near-infinite damageInfinite self-discard triggersNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersInfinite rummaging
Infinite self-discard triggersInfinite draw triggersInfinite looting
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Infinite commander castsInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite storm count
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures
Near-infinite card drawInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce
Group
Color
View
Comments · 0
No comments yet.