COMMANDER · DECK
Sauron, the Dark Lord
Bracket 4 · Optimized@AnbuUprising · 2026-05-02
DECK $
$1,633.87
MYTHIC
16
RARE
37
UNCOMMON
16
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
20 cardsEnchantment
5 cardsArtifact
5 cardsSorcery
15 cardsInstant
16 cardsLand
26 cardsMONEY CARDS·64 CARDS·$1,300.38
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Creature
15 cardsEnchantment
5 cardsArtifact
4 cardsSorcery
10 cardsInstant
11 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land38
Nonbasic23
Basic15
Swamp12
Island7
Mountain7
Cave1
Urza's1
Creature21
Demon4
Dragon4
Avatar3
Elder3
Phyrexian3
Horror2
Praetor2
Shapeshifter2
Wizard2
Archer1
Archon1
Human1
Incarnation1
Kraken1
Merfolk1
Noble1
Orc1
Shaman1
Wraith1
Changeling2
Party2
Instant19
Sorcery15
Artifact5
Enchantment5
Room1
Saga1
Legends14
Historic19
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage