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COMMANDER · DECK

Sauron tempt = lose life/midrange combo(9 nazgul)

Bracket 3 · Upgraded
@lar44 · 2026-02-17
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$2,808.63
MYTHIC
35
RARE
98
UNCOMMON
49
COMMON
30
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

18 cards

Enchantment

6 cards

Artifact

10 cards

Sorcery

10 cards

Instant

12 cards

Land

30 cards
MAYBE112 CARDS

Planeswalker

1 cards
NAMECOSTPRICE

Creature

39 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

13 cards

Sorcery

15 cards

Instant

17 cards

Land

10 cards
MONEY CARDS·158 CARDS·$2,260.42
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Planeswalker

1 cards
NAMECOSTPRICE

Creature

45 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

17 cards

Sorcery

21 cards

Instant

23 cards

Land

33 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Notion Thief + Teferi's Puzzle Box: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
0091212203845516+
COLOR
U: 16 pipsB: 41 pipsR: 11 pipsC: 107 pips
TYPES
Land35
Nonbasic27
Basic8
Swamp7
Mountain6
Island5
Gate1
Saga1
Urza's1
Creature27
Knight11
Wraith9
Human3
Pirate3
Zombie3
Demon2
Goblin2
Horror2
Phyrexian2
Wizard2
Archer1
Avatar1
Beast1
Berserker1
Cat1
Cleric1
Elemental1
Halfling1
Minotaur1
Monkey1
Orc1
Praetor1
Rogue1
Scientist1
Shaman1
Vampire1
Villain1
Outlaws4
Party4
Instant12
Artifact11
Horror1
Infinity1
Phyrexian1
Stone1
Sorcery10
Enchantment7
Aura1
Class1
Saga1
Urza's1
Legends16
Historic26
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite +1/+1 counters on a creatureInfinite self-discard triggersInfinite storm count
Infinite card drawNear-infinite lifegainNear-infinite lifegain triggersNear-infinite ETBInfinite draw triggersNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersNear-infinite -1/-1 counters
Infinite self-discard triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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