COMMANDER · DECK
Sauron
Bracket 2 · Core@DOCTORWOOOOHH · 2026-05-13
DECK $
$185.57
MYTHIC
8
RARE
34
UNCOMMON
23
COMMON
35
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
20 cardsEnchantment
11 cardsArtifact
11 cardsSorcery
12 cardsInstant
8 cardsLand
19 cardsMONEY CARDS·51 CARDS·$134.26
Sign in to save your threshold.
Creature
16 cardsEnchantment
8 cardsArtifact
8 cardsSorcery
8 cardsInstant
4 cardsLand
7 cardsBRACKETCOMMANDER BRACKETS
Bracket 2 · Core
- Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss: late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss: late two-card combo, for eight mana or less
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Nekusar, the Mindrazer + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Psychosis Crawler + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
- Razorkin Needlehead + Peer into the Abyss — Bracket 2, late two-card combo, for eight mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic16
Basic20
Island7
Swamp7
Mountain6
Creature21
Wizard6
Human5
Zombie3
Dragon2
Horror2
Warrior2
Assassin1
Avatar1
Dauthi1
Demon1
Devil1
Golem1
Hag1
Insect1
Knight1
Merfolk1
Phyrexian1
Rogue1
Specter1
Spirit1
Thopter1
Outlaws2
Party9
Artifact14
Book2
Equipment1
Golem1
Horror1
Phyrexian1
Thopter1
Enchantment12
Aura1
Curse1
Hag1
Sorcery12
Instant8
Planeswalker1
Nixilis1
Legends11
Historic24
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Target opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Target player loses the game