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COMMANDER · DECK

Sauron stole my treasure (more Stax focused)(Undecided)

Bracket 4 · Optimized
@Sknag · 2026-05-12
Sauron, the Dark Lord
DECK $
$8,064.59
MYTHIC
37
RARE
90
UNCOMMON
18
COMMON
5
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

24 cards

Enchantment

12 cards

Artifact

15 cards

Sorcery

8 cards

Instant

5 cards

Land

35 cards
NAMECOSTPRICE
MAYBE50 CARDS

Creature

13 cards

Enchantment

16 cards

Artifact

8 cards

Sorcery

4 cards

Instant

7 cards

Land

2 cards
MONEY CARDS·94 CARDS·$6,443.79
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Creature

27 cards
NAMECOSTPRICE

Enchantment

19 cards

Artifact

11 cards

Sorcery

11 cards

Instant

4 cards

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 6 game changers — Bracket 3 allows 3
  • Dualcaster Mage + Saw in Half: early arguably two-card combo, for four mana or less, pieces included
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
  • Maralen of the Mornsong + Opposition Agent: locks the table
  • and 9 more combos that bear on the bracket, listed below
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 12
CURVE
00711021831248596+
COLOR
U: 14 pipsB: 34 pipsR: 25 pipsC: 151 pips
TYPES
Land35
Nonbasic32
Basic3
Island3
Mountain3
Swamp3
Gate1
Creature25
Dragon5
Rogue4
Elder3
Phyrexian3
Demon2
God2
Horror2
Human2
Incarnation2
Noble2
Praetor2
Wraith2
Archer1
Avatar1
Eldrazi1
Elemental1
Goblin1
Halfling1
Orc1
Saga1
Tyranid1
Outlaws4
Party4
Artifact16
Equipment3
God1
Infinity1
Stone1
Enchantment13
Phyrexian1
Praetor1
Saga1
Sorcery8
Instant7
Legends21
Historic32
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS18 COMBOS
Bracket 3 · locks the tableExile a card of your choice from an opponent's library on each opponent's turn and you may cast that cardLockPlayers can't draw cardsPlayers can't gain life
Bracket 3 · locks the tableOpponents can't search librariesLockPlayers can't draw cards
Bracket 3 · locks the tableLockOpponents can't search librariesPlayers can't draw cardsPlayers can't gain life
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 3 · locks the tableLockPlayers can't draw cardsExile a card of your choice from an opponent's library on each opponent's turn and you may cast that card
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite draw triggers for all playersInfinite looting for all playersNear-infinite magecraft triggersNear-infinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite combat phases
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite colorless mana
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite creature LTBInfinite creature ETBInfinite creature sacrifice triggersInfinite death triggersInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggersInfinite creature LTBInfinite death triggers
Near-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock
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