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COMMANDER · DECK

Eddie Giveth

Bracket 4 · Optimized
@FludDiceGoblin · 2026-05-13
Nekusar, the Mindrazer
DECK $
$744.34
MYTHIC
10
RARE
43
UNCOMMON
16
COMMON
31
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

1 cards

Creature

17 cards

Enchantment

6 cards

Artifact

14 cards

Sorcery

14 cards

Instant

10 cards

Land

16 cards
MONEY CARDS·51 CARDS·$585.87
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Planeswalker

1 cards

Creature

10 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

10 cards

Instant

5 cards

Land

9 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Nekusar, the Mindrazer + Peer into the Abyss: late two-card combo, for eight mana or less
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
0071202193544566+
COLOR
U: 34 pipsB: 27 pipsR: 23 pipsC: 109 pips
TYPES
Land38
Nonbasic14
Basic24
Island10
Mountain10
Swamp10
God1
Creature18
Wizard4
Human2
Phyrexian2
Vampire2
Warlock2
Archer1
Avatar1
Construct1
Dragon1
Faerie1
Goblin1
God1
Homunculus1
Horror1
Insect1
Jackal1
Minion1
Mutant1
Orc1
Rogue1
Sorcerer1
Sphinx1
Turtle1
Wolf1
Zombie1
Outlaws3
Party5
Sorcery17
Goblin1
Jackal1
Sorcerer1
Vampire1
Warlock1
Wizard1
Artifact15
Equipment3
Construct1
Phyrexian1
Instant10
Enchantment6
Aura1
Class1
Room1
Planeswalker1
Bolas1
Legends12
Historic27
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite card drawInfinite draw triggers
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
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