MetaMox
COMMANDER · DECK

An Army Worthy of Mordor

Bracket 4 · Optimized
@xDizzehx · 2024-10-04
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$5,342.09
MYTHIC
39
RARE
93
UNCOMMON
56
COMMON
40
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

10 cards

Enchantment

7 cards

Artifact

13 cards

Sorcery

14 cards

Instant

13 cards

Land

31 cards
NAMECOSTPRICE
MAYBE128 CARDS

Creature

31 cards
NAMECOSTPRICE

Enchantment

16 cards

Artifact

15 cards

Sorcery

27 cards

Instant

28 cards

Land

11 cards
MONEY CARDS·135 CARDS·$4,258.30
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Creature

27 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

19 cards

Sorcery

21 cards

Instant

23 cards

Land

31 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 5 game changers — Bracket 3 allows 3
  • Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
  • The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
  • Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
0091182213843566+
COLOR
U: 10 pipsB: 51 pipsR: 9 pipsC: 131 pips
TYPES
Land34
Nonbasic28
Basic6
Island6
Swamp6
Mountain5
Gate1
Saga1
Urza's1
Creature19
Knight9
Wraith9
Demon3
Phyrexian2
Praetor2
Archon1
Avatar1
Elder1
Horror1
Incarnation1
Troll1
Zombie1
Sorcery14
Artifact13
Equipment4
Infinity1
Stone1
Instant13
Enchantment9
Aura2
Saga1
Urza's1
Legends17
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Group
Color
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