COMMANDER · DECK
An Army Worthy of Mordor
Bracket 4 · Optimized@xDizzehx · 2024-10-04
SINGLETON: 1 CARD
DECK $
$5,342.09
MYTHIC
39
RARE
93
UNCOMMON
56
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
10 cardsEnchantment
7 cardsArtifact
13 cardsSorcery
14 cardsInstant
13 cardsLand
31 cardsMAYBE128 CARDS
Creature
31 cardsEnchantment
16 cardsArtifact
15 cardsSorcery
27 cardsInstant
28 cardsLand
11 cardsMONEY CARDS·135 CARDS·$4,258.30
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Creature
27 cardsEnchantment
14 cardsArtifact
19 cardsSorcery
21 cardsInstant
23 cardsLand
31 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault: early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land34
Nonbasic28
Basic6
Island6
Swamp6
Mountain5
Gate1
Saga1
Urza's1
Creature19
Knight9
Wraith9
Demon3
Phyrexian2
Praetor2
Archon1
Avatar1
Elder1
Horror1
Incarnation1
Troll1
Zombie1
Sorcery14
Artifact13
Equipment4
Infinity1
Stone1
Instant13
Enchantment9
Aura2
Saga1
Urza's1
Legends17
Historic25
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce