MetaMox
COMMANDER · DECK

Brachiosauron- Sauron, the Dark Lord

Bracket 4 · Optimized
@MagicMo95 · 2024-09-27
Sauron, the Dark Lord
BANNED: 1 CARDSINGLETON: 1 CARD
DECK $
$4,563.71
MYTHIC
64
RARE
127
UNCOMMON
45
COMMON
25
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

17 cards

Enchantment

5 cards

Artifact

11 cards

Sorcery

12 cards

Instant

10 cards

Land

36 cards
NAMECOSTPRICE
MAYBE163 CARDS

Creature

68 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

16 cards

Sorcery

20 cards

Instant

20 cards

Land

17 cards
MONEY CARDS·175 CARDS·$3,639.53
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Creature

59 cards
NAMECOSTPRICE

Enchantment

20 cards

Artifact

19 cards

Sorcery

21 cards

Instant

26 cards

Land

30 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux: infinite extra turns
  • 2 game changers — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
  • and 7 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 10
CURVE
00121192203344546+
COLOR
U: 16 pipsB: 43 pipsR: 8 pipsC: 107 pips
TYPES
Land37
Nonbasic37
Island7
Mountain7
Swamp7
Gate1
Goblin1
Creature26
Wraith10
Knight9
Goblin3
Demon2
Human2
Phyrexian2
Praetor2
Rogue2
Wizard2
Archer1
Avatar1
Beast1
Cat1
Dauthi1
Dragon1
Faerie1
Halfling1
Horror1
Leviathan1
Noble1
Orc1
Scientist1
Shapeshifter1
Villain1
Zombie1
Outlaws2
Party4
Sorcery13
Instant12
Artifact11
Equipment2
Infinity1
Stone1
Enchantment5
Aura1
Legends16
Historic23
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS22 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Each opponent loses the game
Near-infinite draw triggersNear-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm count
Near-infinite damageInfinite card drawNear-infinite ETBInfinite draw triggersNear-infinite creature tokens with haste
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Near-infinite damageInfinite draw triggersNear-infinite self-discard triggersNear-infinite card drawNear-infinite looting
Target opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 2 · late two-card combo, for eight mana or lessNear-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
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