COMMANDER · DECK
Sauron Control
Bracket 4 · Optimized@Tarmotwin · 2026-04-15
SINGLETON: 1 CARD
DECK $
$4,235.10
MYTHIC
69
RARE
203
UNCOMMON
75
COMMON
75
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
11 cardsEnchantment
5 cardsArtifact
10 cardsSorcery
11 cardsInstant
17 cardsLand
35 cardsSIDEBOARD3 CARDS
Instant
3 cardsMAYBE319 CARDS
Planeswalker
3 cardsCreature
128 cardsEnchantment
38 cardsArtifact
31 cardsSorcery
37 cardsInstant
57 cardsLand
25 cardsMONEY CARDS·264 CARDS·$3,345.20
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Planeswalker
3 cardsCreature
90 cardsEnchantment
28 cardsArtifact
31 cardsSorcery
28 cardsInstant
37 cardsLand
47 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin: early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault: early two-card combo, with no mana to spend
- 2 game changers — Brackets 1 and 2 allow none
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 7
- Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 4, early two-card combo, with no mana to spend
- Ancient Copper Dragon + Aggravated Assault — Bracket 4, early two-card combo, with no mana to spend
- Niv-Mizzet, Parun + Niv-Mizzet, Visionary — Bracket 3, early arguably two-card combo, with no mana to spend
- The Reaver Cleaver + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 3, early arguably two-card combo, with no mana to spend
- Sword of Feast and Famine + Aggravated Assault — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land37
Nonbasic32
Basic5
Swamp7
Island4
Mountain4
Gate1
Creature20
Knight9
Wraith9
Human3
Wizard3
Ally1
Avatar1
Beast1
Cat1
Dragon1
Frog1
Horror1
Imp1
Incarnation1
Ninja1
Phyrexian1
Rogue1
Shapeshifter1
Zombie1
Outlaws1
Party4
Instant17
Sorcery11
Artifact10
Enchantment5
Aura2
Legends8
Historic15
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS33 COMBOS
Infinite self-mill
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Infinite LTBInfinite ETBInfinite death triggersInfinite storm countInfinite creature tokensInfinite magecraft triggers
Infinite self-millNear-infinite death triggersNear-infinite ETBNear-infinite LTBNear-infinite sacrifice triggersNear-infinite storm count
Near-infinite ETBNear-infinite storm countNear-infinite LTBNear-infinite death triggersNear-infinite sacrifice triggersExile your library and graveyard
ADDITIONAL REQUIREMENTS
Creature with MV<=1 and Power>=3
Infinite black manaInfinite self-discard triggersInfinite storm count
Infinite self-discard triggersNear-infinite ETBInfinite draw triggersInfinite lootingNear-infinite storm countNear-infinite LTBNear-infinite mana lands you control can produceNear-infinite magecraft triggersNear-infinite black manaNear-infinite untap of lands you control
Infinite creature tokensInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm count
Infinite black manaInfinite ETBInfinite LTBInfinite magecraft triggersInfinite storm count
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite storm countInfinite magecraft triggers
Near-infinite draw triggersNear-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm count
Infinite colored manaInfinite death triggersInfinite ETBInfinite LTBInfinite magecraft triggersInfinite sacrifice triggersInfinite storm countReturn all creature cards from all graveyards to the battlefield under your control
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggers
Infinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite self-discard triggers
Infinite self-discard triggersInfinite storm count
Near-infinite damageInfinite draw triggersNear-infinite self-discard triggersNear-infinite black manaNear-infinite card drawNear-infinite looting
Infinite LTBInfinite ETBInfinite sacrifice triggersInfinite death triggersInfinite damageInfinite storm countInfinite energy counters
Infinite ETBInfinite colored manaInfinite death triggersInfinite storm countInfinite magecraft triggersInfinite Treasure tokensInfinite copies of creatures you control with hasteInfinite LTB
Near-infinite damageInfinite draw triggersNear-infinite self-discard triggersNear-infinite card drawNear-infinite looting
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite combat phases
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Bracket 4 · early two-card combo, with no mana to spendNear-infinite colored manaNear-infinite combat damageNear-infinite Treasure tokensNear-infinite combat phasesNear-infinite untap of creatures you controlNear-infinite mana creatures you control can produce
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite self-discard triggersNear-infinite looting
Near-infinite lootingNear-infinite magecraft triggersNear-infinite self-discard triggersNear-infinite self-millNear-infinite storm countNear-infinite surveilNear-infinite draw triggers
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Infinite draw triggersNear-infinite black manaNear-infinite card drawNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lootingNear-infinite self-discard triggers
Near-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging