COMMANDER · DECK
The Black Hand Backhand
Bracket 4 · Optimized@Morinehtar · 2025-12-26
SINGLETON: 1 CARD
DECK $
$1,130.13
MYTHIC
15
RARE
136
UNCOMMON
59
COMMON
40
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
19 cardsEnchantment
4 cardsArtifact
7 cardsSorcery
13 cardsInstant
9 cardsLand
32 cardsMAYBE150 CARDS
Creature
48 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
38 cardsInstant
23 cardsLand
20 cardsMONEY CARDS·127 CARDS·$865.54
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Planeswalker
1 cardsCreature
35 cardsEnchantment
8 cardsArtifact
12 cardsSorcery
20 cardsInstant
16 cardsLand
35 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Ghostly Flicker: infinite extra turns
- Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler: early two-card combo, with no mana to spend
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux: infinite extra turns
- and 5 more combos that bear on the bracket, listed below
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 8
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Ghostly Flicker — Bracket 4, infinite extra turns
- Kefka, Court Mage // Kefka, Ruler of Ruin + Psychosis Crawler — Bracket 4, early two-card combo, with no mana to spend
- Emet-Selch, Unsundered // Hades, Sorcerer of Eld + Essence Flux — Bracket 4, infinite extra turns
- Brallin, Skyshark Rider + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Glint-Horn Buccaneer + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Curiosity — Bracket 3, early arguably two-card combo, with no mana to spend
- Kefka, Court Mage // Kefka, Ruler of Ruin + Glint-Horn Buccaneer — Bracket 3, early arguably two-card combo, with no mana to spend
- Magmakin Artillerist + Kefka, Court Mage // Kefka, Ruler of Ruin — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land38
Nonbasic29
Basic9
Island5
Mountain5
Swamp5
Gate1
Creature28
Knight9
Wraith9
Human5
Avatar3
Demon3
Wizard3
Berserker1
Dragon1
Elephant1
Frog1
Goblin1
Golem1
Halfling1
Horror1
Horse1
Incarnation1
Minion1
Mount1
Omen1
Rogue1
Scientist1
Shapeshifter1
Troll1
Vampire1
Villain1
Changeling1
Outlaws1
Party4
Sorcery14
Instant12
Dragon1
Lesson1
Omen1
Artifact8
Golem1
Enchantment4
Class1
Planeswalker1
Dack1
Legends13
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite rummagingInfinite self-discard triggersNear-infinite damage
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawNear-infinite lifelossInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 4 · infinite extra turnsInfinite turnsLock
ADDITIONAL REQUIREMENTS
Extra Turn Spell - GY on Resolution
Infinite self-discard triggersNear-infinite ETBInfinite draw triggersInfinite lootingNear-infinite storm countNear-infinite LTBNear-infinite mana lands you control can produceNear-infinite magecraft triggersNear-infinite black manaNear-infinite untap of lands you control
Infinite +1/+1 counters on a creatureInfinite self-discard triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging