COMMANDER · DECK
Grixis Punisher/Group Hug
Bracket 3 · Upgraded@CarlosGarza23 · 2026-05-03
DECK $
$7,498.52
MYTHIC
9
RARE
52
UNCOMMON
19
COMMON
20
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
22 cardsEnchantment
11 cardsArtifact
8 cardsSorcery
14 cardsInstant
9 cardsLand
26 cardsMONEY CARDS·69 CARDS·$5,989.79
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Planeswalker
1 cardCreature
18 cardsEnchantment
8 cardsArtifact
7 cardsSorcery
14 cardsInstant
8 cardsLand
13 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 3 game changers — Brackets 1 and 2 allow none
- Bloodchief Ascension + Mindcrank: early arguably two-card combo, for four mana or less, pieces included
- Narset, Parter of Veils + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Bloodchief Ascension + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Narset, Parter of Veils + Teferi's Puzzle Box — Bracket 3, locks the table
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 3 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 34 cards not in the pool
BANNED · 1
NOT IN THE POOL · 34
CURVE
COLOR
TYPES
Land34
Nonbasic23
Basic11
Swamp8
Mountain7
Island6
Creature23
Human5
Wizard5
Horror3
Phyrexian3
Knight2
Rogue2
Spirit2
Zombie2
Ape1
Archer1
Assassin1
Avatar1
Construct1
Dauthi1
Demon1
Faerie1
Goblin1
Hag1
Minotaur1
Orc1
Otter1
Pirate1
Praetor1
Shaman1
Vedalken1
Outlaws4
Party7
Sorcery14
Enchantment12
Hag1
Artifact10
Phyrexian2
Construct1
Horror1
Instant9
Planeswalker1
Narset1
Legends6
Historic16
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Target opponent loses the game
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite millNear-infinite lifegainNear-infinite lifegain triggersNear-infinite lifeloss
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
Bracket 3 · locks the tableEach opponent shuffles their hand into their library during their draw stepOpponents can't draw cards during their turnLock
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