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COMMANDER · DECK

Grixis -combo

Bracket 4 · Optimized
@Mister3Pengu · 2022-08-07
Sauron, the Dark Lord
DECK $
$580.76
MYTHIC
12
RARE
49
UNCOMMON
16
COMMON
23
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

2 cards

Creature

19 cards

Enchantment

6 cards

Artifact

11 cards

Sorcery

14 cards

Instant

14 cards

Land

23 cards
MONEY CARDS·69 CARDS·$455.91
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Planeswalker

2 cards

Creature

18 cards

Enchantment

5 cards

Artifact

9 cards

Sorcery

8 cards

Instant

12 cards

Land

15 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 2 extra-turn cards — chaining turns is Bracket 4
  • 1 game changer — Brackets 1 and 2 allow none
  • Curiosity + Niv-Mizzet, Parun: early arguably two-card combo, with no mana to spend
  • Brallin, Skyshark Rider + Curiosity: early arguably two-card combo, with no mana to spend
  • Niv-Mizzet, the Firemind + Curiosity: early arguably two-card combo, with no mana to spend
  • and 4 more combos that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
COMBOS · 7
CURVE
00151202123745576+
COLOR
U: 50 pipsB: 13 pipsR: 25 pipsC: 102 pips
TYPES
Land33
Nonbasic20
Basic13
Island8
Mountain7
Swamp7
Creature20
Wizard7
Human6
Dragon3
Faerie2
Noble2
Rogue2
Shaman2
Adventure1
Advisor1
Avatar1
Bird1
Demon1
Dwarf1
Elemental1
Goblin1
Horror1
Incarnation1
Serpent1
Spirit1
Wraith1
Zombie1
Outlaws2
Party9
Instant16
Adventure1
Faerie1
Rogue1
Sorcery14
Artifact11
Enchantment6
Aura4
Saga1
Planeswalker2
Ral1
Teferi1
Legends14
Historic26
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creatureNear-infinite damageNear-infinite self-discard triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite damage
Bracket 2 · arguably two-card combo, for six mana or lessInfinite creature LTBInfinite creature ETBInfinite creature tokens with hasteInfinite magecraft triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggersInfinite card drawNear-infinite damage
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