COMMANDER · DECK
Sauron The Dark Lord
Bracket 4 · Optimized@bydlo · 2025-07-31
DECK $
$1,332.81
MYTHIC
28
RARE
102
UNCOMMON
35
COMMON
33
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
22 cardsEnchantment
7 cardsArtifact
14 cardsSorcery
11 cardsInstant
8 cardsLand
26 cardsMAYBE98 CARDS
Creature
34 cardsEnchantment
12 cardsArtifact
8 cardsSorcery
22 cardsInstant
7 cardsLand
12 cardsMONEY CARDS·92 CARDS·$1,047.45
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Creature
23 cardsEnchantment
11 cardsArtifact
14 cardsSorcery
18 cardsInstant
7 cardsLand
19 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Rings of Brighthearth + Basalt Monolith: early two-card combo, for four mana or less
- 3 game changers — Brackets 1 and 2 allow none
- Notion Thief + Teferi's Puzzle Box: locks the table
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Rings of Brighthearth + Basalt Monolith — Bracket 4, early two-card combo, for four mana or less
- Notion Thief + Teferi's Puzzle Box — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land36
Nonbasic23
Basic13
Mountain11
Swamp10
Island7
Gate1
Creature23
Horror4
Avatar3
Noble3
Orc3
Phyrexian3
Wizard3
Dragon2
Human2
Soldier2
Wraith2
Archer1
Goblin1
Hero1
Incarnation1
Knight1
Merfolk1
Ninja1
Praetor1
Saga1
Serpent1
Spider1
Symbiote1
Villain1
Zombie1
Party3
Artifact16
Equipment1
Horror1
Infinity1
Phyrexian1
Stone1
Villain1
Sorcery11
Instant9
Human1
Wizard1
Enchantment8
Saga3
Knight1
Planeswalker1
Bolas1
Legends25
Historic37
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Near-infinite lifegainNear-infinite lifeloss
Bracket 4 · early two-card combo, for four mana or lessInfinite colorless mana
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures
Bracket 3 · locks the tableOpponents put all cards in hand on the bottom of their library on each of their draw stepsLock