MetaMox
COMMANDER · DECK

The Forges of Mordor

Bracket 4 · Optimized
@FeybornPhyrexian · 2025-03-22
Sauron, the Dark Lord
DECK $
$1,757.41
MYTHIC
25
RARE
50
UNCOMMON
12
COMMON
13
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Planeswalker

5 cards

Creature

19 cards

Enchantment

4 cards

Artifact

19 cards

Sorcery

6 cards

Instant

13 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·74 CARDS·$1,400.50
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Planeswalker

4 cards

Creature

14 cards

Enchantment

2 cards

Artifact

15 cards

Sorcery

4 cards

Instant

11 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 8 game changers — Bracket 3 allows 3
  • Fortune Teller's Talent + Sensei's Divining Top: early two-card combo, with no mana to spend
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, with no mana to spend
  • The One Ring + Master Transmuter: locks the table
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
40611521131547586+
COLOR
U: 40 pipsB: 18 pipsR: 12 pipsC: 145 pips
TYPES
Artifact40
Cyberman3
Alien2
Artificer2
Dalek2
Human2
Robot2
Construct1
Hero1
Phyrexian1
Scientist1
Shapeshifter1
Soldier1
Vedalken1
Villain1
Land33
Nonbasic30
Basic3
Island6
Mountain4
Swamp4
Gate1
Planet1
Saga1
Urza's1
Creature20
Human4
Artificer3
Cyberman3
Alien2
Dalek2
Phyrexian2
Robot2
Scientist2
Avatar1
Construct1
Goblin1
Hero1
Horror1
Merfolk1
Praetor1
Rogue1
Shapeshifter1
Soldier1
Vedalken1
Villain1
Wizard1
Outlaws1
Party2
Instant13
Enchantment6
Class2
Aura1
Saga1
Urza's1
Sorcery6
Planeswalker5
Daretti2
Tezzeret2
Ugin1
Legends24
Historic55
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · locks the tableLockPrevent all damage that would be dealt to youYou have protection from everything
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawNear-infinite storm countInfinite draw triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite storm count
Group
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