COMMANDER · DECK
One ring to Amass them all (100$ Budget Version)
Bracket 4 · Optimized@aYeal · 2025-03-10
DECK $
$1,982.17
MYTHIC
14
RARE
78
UNCOMMON
60
COMMON
66
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
4 cardsArtifact
12 cardsSorcery
13 cardsInstant
14 cardsLand
22 cardsMAYBE118 CARDS
Creature
26 cardsEnchantment
8 cardsArtifact
19 cardsSorcery
17 cardsInstant
18 cardsLand
30 cardsMONEY CARDS·95 CARDS·$1,552.33
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Creature
18 cardsEnchantment
6 cardsArtifact
20 cardsSorcery
12 cardsInstant
13 cardsLand
26 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mind Over Matter + The One Ring: early two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Mind Over Matter + The One Ring — Bracket 4, early two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land40
Nonbasic19
Basic21
Swamp9
Island8
Mountain8
Creature17
Wizard5
Avatar4
Orc3
Human2
Soldier2
Wraith2
Zombie2
Advisor1
Demon1
Dragon1
Horror1
Incarnation1
Jackal1
Merfolk1
Noble1
Rogue1
Shapeshifter1
Warrior1
Changeling1
Outlaws1
Party7
Instant15
Sorcery13
Artifact12
Equipment1
Enchantment4
Legends11
Historic22
LAND PROBABILITY
40 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 412.2%
TURN 532.7%
TURN 654.0%
TURN 771.3%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 4 · early two-card combo, with no mana to spendNear-infinite card drawInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite untap of permanents you controlNear-infinite mana permanents you control can produce