COMMANDER · DECK
Théoden's Might
Bracket 4 · Optimized@MarkMuzila · 2025-08-11
DECK $
$3,301.23
MYTHIC
14
RARE
56
UNCOMMON
15
COMMON
15
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
17 cardsEnchantment
6 cardsArtifact
11 cardsSorcery
11 cardsInstant
21 cardsLand
33 cardsMONEY CARDS·85 CARDS·$2,636.64
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Creature
15 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
9 cardsInstant
19 cardsLand
27 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Machine God's Effigy + Devoted Druid: early two-card combo, with no mana to spend
- Pili-Pala + Grand Architect: early two-card combo, for four mana or less
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
- and 3 more combos that bear on the bracket, listed below
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Machine God's Effigy + Devoted Druid — Bracket 4, early two-card combo, with no mana to spend
- Pili-Pala + Grand Architect — Bracket 4, early two-card combo, for four mana or less
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Devoted Druid + Swift Reconfiguration — Bracket 3, early arguably two-card combo, with no mana to spend
- Hazel's Brewmaster + Devoted Druid — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land33
Nonbasic28
Basic5
Forest10
Island8
Mountain8
Plains7
Swamp7
Instant21
Lesson1
Creature18
Human4
Halfling3
Citizen2
Druid2
Goblin2
Archer1
Artificer1
Avatar1
Cleric1
Dauthi1
Elf1
Horror1
Merfolk1
Noble1
Orc1
Peasant1
Rogue1
Scarecrow1
Shaman1
Soldier1
Sorcerer1
Spirit1
Squirrel1
Vedalken1
Warlock1
Wizard1
Outlaws2
Party3
Artifact12
Scarecrow1
Sorcery11
Enchantment6
Aura1
Legends8
Historic19
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, for four mana or lessInfinite blue mana
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite green mana
Bracket 4 · early two-card combo, with no mana to spendInfinite blue manaInfinite green mana