MetaMox
COMMANDER · DECK

Sauron's back baby, LETS GOOOO

Bracket 4 · Optimized
@shaner · 2023-11-16
Sauron, the Dark Lord
BANNED: 3 CARDS
DECK $
$12,753.22
MYTHIC
31
RARE
59
UNCOMMON
11
COMMON
10
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

13 cards

Enchantment

5 cards

Artifact

12 cards

Sorcery

12 cards

Instant

30 cards

Land

27 cards
MAYBE3 CARDS

Instant

3 cards
MONEY CARDS·75 CARDS·$10,201.92
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Creature

12 cards

Enchantment

3 cards

Artifact

9 cards

Sorcery

9 cards

Instant

26 cards

Land

16 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 21 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • one extra-turn card — fine from Bracket 2 up
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 21 game changers — cEDH lists run 10 or more
CURVE
50241242143342506+
COLOR
U: 33 pipsB: 25 pipsR: 14 pipsC: 61 pips
TYPES
Instant30
Trap1
Land27
Nonbasic26
Basic1
Island5
Mountain4
Swamp4
Town1
Creature14
Wizard4
Shapeshifter2
Spirit2
Ape1
Archer1
Avatar1
Bird1
Drake1
Faerie1
God1
Horror1
Human1
Merfolk1
Monkey1
Orc1
Otter1
Pirate1
Rogue1
Changeling2
Outlaws2
Party5
Artifact13
God1
Sorcery12
Enchantment5
Legends10
Historic22
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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