MetaMox
COMMANDER · DECK

Sauron, Lord of the Dra-guls

Bracket 4 · Optimized
@SleepyBoba · 2025-05-07
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$5,324.10
MYTHIC
50
RARE
59
UNCOMMON
23
COMMON
13
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

16 cards

Enchantment

4 cards

Artifact

14 cards

Sorcery

10 cards

Instant

12 cards

Land

32 cards
NAMECOSTPRICE
SIDEBOARD3 CARDS

Sorcery

1 cards
NAMECOSTPRICE

Instant

1 cards
NAMECOSTPRICE

Land

1 cards
NAMECOSTPRICE
MONEY CARDS·100 CARDS·$4,255.05
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Creature

23 cards

Enchantment

4 cards

Artifact

16 cards

Sorcery

16 cards

Instant

22 cards

Land

19 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less
  • Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less
  • 3 game changers — Brackets 1 and 2 allow none
  • Hullbreaker Horror + Mox Amber: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
10101142203744586+
COLOR
U: 14 pipsB: 47 pipsR: 13 pipsC: 137 pips
TYPES
Land35
Nonbasic29
Basic6
Island5
Mountain5
Swamp5
Saga1
Urza's1
Creature25
Knight9
Wraith9
Dragon5
Elder3
Demon2
Wizard2
Archer1
Avatar1
Beast1
Cat1
Goblin1
Halfling1
Horror1
Human1
Incarnation1
Leviathan1
Orc1
Phyrexian1
Praetor1
Rogue1
Zombie1
Outlaws1
Party3
Artifact14
Equipment2
Adventure1
Infinity1
Stone1
Instant13
Adventure1
Equipment1
Sorcery10
Enchantment5
Aura1
Room1
Saga1
Urza's1
Legends15
Historic24
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Group
Color
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