MetaMox
COMMANDER · DECK

Norman Osborn

Bracket 2 · Core
@xac92 · 2025-09-20
DECK $
$704.00
MYTHIC
11
RARE
66
UNCOMMON
39
COMMON
40
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

27 cards
NAMECOSTPRICE

Enchantment

4 cards

Artifact

11 cards

Sorcery

11 cards

Instant

13 cards

Land

22 cards
SIDEBOARD2 CARDS

Creature

1 card
NAMECOSTPRICE

Enchantment

1 card
NAMECOSTPRICE
MAYBE54 CARDS

Planeswalker

1 card
NAMECOSTPRICE

Creature

18 cards

Enchantment

4 cards

Artifact

5 cards

Sorcery

12 cards

Instant

13 cards

Land

1 card
MONEY CARDS·86 CARDS·$543.84
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Planeswalker

1 card
NAMECOSTPRICE

Creature

29 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

11 cards

Sorcery

11 cards

Instant

15 cards

Land

14 cards
BRACKETCOMMANDER BRACKETS
Bracket 2 · Core
  • Malcolm, Keen-Eyed Navigator + Glint-Horn Buccaneer: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
CURVE
00712621331444526+
COLOR
U: 20 pipsB: 23.5 pipsR: 27.5 pipsC: 106 pips
TYPES
Land33
Nonbasic19
Basic14
Swamp8
Mountain7
Island6
Creature28
Human11
Villain7
Wizard7
Goblin4
Pirate4
Avatar3
Zombie3
Phyrexian2
Scientist2
Shapeshifter2
Demon1
Elder1
Faerie1
Fish1
Frog1
Horror1
Knight1
Minion1
Minotaur1
Otter1
Praetor1
Rogue1
Shark1
Siren1
Spirit1
Symbiote1
Warrior1
Outlaws5
Party9
Instant13
Artifact11
Equipment1
Vehicle1
Sorcery11
Enchantment4
Legends18
Historic29
LAND PROBABILITY
33 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 420.0%
TURN 547.2%
TURN 669.9%
TURN 784.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Near-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Bracket 2 · late two-card combo, for eight mana or less, pieces includedNear-infinite damageNear-infinite self-discard triggersNear-infinite draw triggers
Near-infinite damageInfinite self-discard triggersInfinite draw triggersInfinite rummaging
Group
Color
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