COMMANDER · DECK
Sauron, the Dark Lord
Bracket 4 · Optimized@JaredT · 2026-01-05
SINGLETON: 1 CARD
DECK $
$4,313.75
MYTHIC
20
RARE
42
UNCOMMON
22
COMMON
16
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
5 cardsArtifact
13 cardsSorcery
9 cardsInstant
13 cardsLand
28 cardsMONEY CARDS·70 CARDS·$3,446.66
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Creature
15 cardsEnchantment
5 cardsArtifact
12 cardsSorcery
5 cardsInstant
13 cardsLand
20 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 15 game changers — Bracket 3 allows 3
- Exquisite Blood + Enduring Tenacity: early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber: early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 15 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Exquisite Blood + Enduring Tenacity — Bracket 3, early arguably two-card combo, with no mana to spend
- Hullbreaker Horror + Mox Amber — Bracket 3, early arguably two-card combo, with no mana to spend
- Enduring Tenacity + Bloodthirsty Conqueror — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land35
Nonbasic25
Basic10
Swamp7
Island6
Mountain5
Gate1
Creature25
Knight10
Wraith9
Horror3
Human3
Avatar2
Dragon2
Halfling2
Rogue2
Vampire2
Wizard2
Ape1
Archer1
Dinosaur1
Glimmer1
Kraken1
Monkey1
Orc1
Phyrexian1
Pirate1
Praetor1
Snake1
Spirit1
Outlaws3
Party4
Instant15
Artifact13
Equipment1
Infinity1
Stone1
Sorcery9
Enchantment6
Glimmer1
Snake1
Legends17
Historic25
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count