MetaMox
COMMANDER · DECK

One Ring... To Rule.. Them. ALL!!!

Bracket 4 · Optimized
@Grumpi0ne · 2026-02-19
Sauron, the Dark Lord
DECK $
$8,513.60
MYTHIC
21
RARE
63
UNCOMMON
36
COMMON
21
COMMAND1 CARD

Creature

1 card
MAIN99 CARDS

Creature

14 cards

Enchantment

8 cards

Artifact

14 cards

Sorcery

9 cards

Instant

27 cards

Land

27 cards
MONEY CARDS·107 CARDS·$6,804.58
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Creature

19 cards

Enchantment

8 cards

Artifact

16 cards

Sorcery

10 cards

Instant

32 cards
NAMECOSTPRICE

Land

22 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 18 game changers — Bracket 3 allows 3
  • Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
  • Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
CEDH
Reads as cEDH
  • 18 game changers — cEDH lists run 10 or more
CURVE
702111421531044516+
COLOR
U: 47 pipsB: 12 pipsR: 15 pipsC: 84 pips
TYPES
Instant28
Trap1
Land27
Nonbasic24
Basic3
Island5
Mountain5
Swamp5
Artifact15
God1
Creature15
Wizard4
Bard2
Dragon2
Goblin2
Ally1
Archer1
Avatar1
Bird1
Dwarf1
God1
Horror1
Human1
Merfolk1
Orc1
Otter1
Rebel1
Shaman1
Shapeshifter1
Sorcerer1
Zombie1
Party4
Sorcery9
Enchantment8
Aura3
Legends13
Historic24
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS8 COMBOS
Infinite self-millNear-infinite storm count
NAMECOSTTYPEPRICE
Glimpse the Unthinkable
$0.00
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite card drawInfinite draw triggersNear-infinite damage
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite damage
Infinite draw triggersInfinite card drawNear-infinite damage
Group
Color
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