COMMANDER · DECK
Army Hitting Hard
Bracket 4 · Optimized@Elodest · 2025-02-10
DECK $
$833.75
MYTHIC
13
RARE
57
UNCOMMON
32
COMMON
26
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
7 cardsArtifact
22 cardsSorcery
7 cardsInstant
9 cardsLand
29 cardsMAYBE28 CARDS
Creature
7 cardsEnchantment
3 cardsArtifact
4 cardsSorcery
2 cardsInstant
6 cardsLand
6 cardsMONEY CARDS·63 CARDS·$648.46
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Creature
8 cardsEnchantment
6 cardsArtifact
18 cardsSorcery
7 cardsInstant
6 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 5 game changers — Bracket 3 allows 3
GAME CHANGERS · 5 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
CURVE
COLOR
TYPES
Land38
Nonbasic26
Basic12
Mountain7
Swamp7
Island6
Gate1
Artifact22
Equipment8
Creature17
Avatar4
Soldier4
Horror3
Orc3
Human2
Incarnation2
Wizard2
Wraith2
Zombie2
Archer1
Demon1
Elder1
Goblin1
Knight1
Noble1
Pirate1
Outlaws1
Party2
Instant10
Enchantment9
Adventure1
Sorcery7
Adventure1
Legends21
Historic37
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Infinite card drawInfinite draw triggers
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite damage to creatures