COMMANDER · DECK
Nekusar
Bracket 4 · Optimized@TheConductor23 · 2026-02-06
DECK $
$12,574.03
MYTHIC
14
RARE
53
UNCOMMON
7
COMMON
26
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
16 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
10 cardsInstant
17 cardsLand
22 cardsMONEY CARDS·76 CARDS·$10,053.97
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Planeswalker
1 cardCreature
16 cardsEnchantment
5 cardsArtifact
11 cardsSorcery
9 cardsInstant
16 cardsLand
18 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 11 game changers — Bracket 3 allows 3
GAME CHANGERS · 11 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 0
None that set the bracket
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
17 banned cards
BANNED · 17
CEDH
Reads as cEDH
- 11 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
7 banned cards, 31 cards not in the pool
BANNED · 7
NOT IN THE POOL · 31
CURVE
COLOR
TYPES
Land37
Nonbasic19
Basic18
Island10
Mountain10
Swamp10
Creature17
Human5
Wizard4
Horror3
Phyrexian3
Avatar2
Zombie2
Archer1
Assassin1
Construct1
Faerie1
Goblin1
Hag1
Hedgehog1
Mercenary1
Orc1
Praetor1
Rogue1
Scientist1
Spirit1
Villain1
Outlaws3
Party5
Instant17
Arcane1
Artifact14
Phyrexian2
Construct1
Horror1
Sorcery10
Enchantment7
Hag1
Planeswalker1
Jace1
Legends11
Historic22
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS7 COMBOS
Infinite card drawNear-infinite lifelossInfinite draw triggers
Target opponent loses the game
Near-infinite card draw for target opponentNear-infinite draw triggers for target opponentNear-infinite lifeloss for target opponentTarget opponent loses the game
Infinite +1/+1 counters on a creatureNear-infinite card draw for target opponentNear-infinite damageNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite lifelossNear-infinite card drawNear-infinite draw triggers
Near-infinite card draw for target opponentNear-infinite damage to one opponentNear-infinite draw triggers for target opponentTarget opponent loses the game
Near-infinite damage to one opponentNear-infinite draw triggers for target opponentNear-infinite card draw for target opponentNear-infinite lifeloss for target opponent
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