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COMMANDER · DECK

Sauron - Necro-Select

Bracket 4 · Optimized
@NotAlfred · 2025-12-31
Sauron, the Dark Lord
SINGLETON: 1 CARD
DECK $
$900.19
MYTHIC
20
RARE
50
UNCOMMON
50
COMMON
47
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

25 cards

Enchantment

6 cards

Artifact

9 cards

Sorcery

12 cards

Instant

9 cards

Land

18 cards
MAYBE46 CARDS

Creature

28 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

1 cards
NAMECOSTPRICE

Sorcery

5 cards

Instant

2 cards

Land

4 cards
MONEY CARDS·73 CARDS·$684.58
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Creature

33 cards
NAMECOSTPRICE

Enchantment

11 cards

Artifact

11 cards

Sorcery

10 cards

Instant

4 cards

Land

4 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Niv-Mizzet, Parun + Kefka, Court Mage // Kefka, Ruler of Ruin: early two-card combo, with no mana to spend
  • 2 game changers — Brackets 1 and 2 allow none
  • Kefka, Court Mage // Kefka, Ruler of Ruin + Feast of Sanity: early arguably two-card combo, with no mana to spend
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
CURVE
007115215312455116+
COLOR
U: 20 pipsB: 52 pipsR: 10 pipsC: 150 pips
TYPES
Land34
Nonbasic15
Basic19
Swamp9
Island7
Mountain7
Creature30
Avatar6
Knight6
Wraith6
Human5
Horror4
Demon3
Wizard3
Incarnation2
Pirate2
Archer1
Dragon1
Elder1
Goblin1
God1
Halfling1
Kraken1
Noble1
Orc1
Phyrexian1
Rogue1
Scientist1
Shark1
Slug1
Soldier1
Troll1
Villain1
Wurm1
Zombie1
Outlaws3
Party4
Sorcery12
Artifact9
Instant9
Enchantment6
Aura1
Legends15
Historic23
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite damageInfinite self-discard triggersNear-infinite lifegainNear-infinite lifegain triggersInfinite draw triggersInfinite rummaging
Infinite self-discard triggersInfinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, with no mana to spendNear-infinite damageInfinite card drawInfinite draw triggers
Group
Color
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