MetaMox
COMMANDER · DECK

LEGENDARY

Bracket 3 · Upgraded
@Vivi_lover · 2025-09-09
Jodah, the Unifier
DECK $
$2,421.88
MYTHIC
39
RARE
53
UNCOMMON
8
COMMON
0
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

36 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

19 cards

Sorcery

6 cards

Land

32 cards
NAMECOSTPRICE
MONEY CARDS·89 CARDS·$1,933.02
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Creature

34 cards
NAMECOSTPRICE

Enchantment

5 cards

Artifact

18 cards

Sorcery

3 cards

Land

29 cards
NAMECOSTPRICE
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 2 game changers — Brackets 1 and 2 allow none
  • Najeela, the Blade-Blossom + Esika, God of the Tree // The Prismatic Bridge: early arguably two-card combo, with no mana to spend
  • Najeela, the Blade-Blossom + Selvala, Heart of the Wilds: early arguably two-card combo, for four mana or less
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
CURVE
30216220317465126+
COLOR
W: 27 pipsU: 14 pipsB: 9 pipsR: 15 pipsG: 22 pipsC: 153 pips
TYPES
Creature37
Human19
God4
Soldier4
Warrior4
Angel3
Dinosaur2
Elf2
Rogue2
Wizard2
Advisor1
Artificer1
Avatar1
Citizen1
Dog1
Druid1
Dwarf1
Elder1
Elemental1
Faerie1
Horror1
Knight1
Kobold1
Monk1
Monkey1
Noble1
Phyrexian1
Pirate1
Ranger1
Scientist1
Scout1
Shaman1
Squirrel1
Thopter1
Tyranid1
Outlaws3
Party8
Land33
Nonbasic33
God1
Artifact21
Equipment5
Citizen1
Dinosaur1
Human1
Thopter1
Enchantment8
Aura1
God1
Sorcery6
Legends98
Historic100
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite colored manaInfinite combat phases
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite colored manaInfinite creature tokens with hasteInfinite combat phasesInfinite creature ETBInfinite lifegainInfinite lifegain triggers
Group
Color
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