LEGENDARY CREATURE — HUMAN FAERIE ROGUE
Kellan, the Kid
Flying, lifelink
Whenever you cast a spell from anywhere other than your hand, you may cast a permanent spell with equal or lesser mana value from your hand without paying its mana cost. If you don't, you may put a land card from your hand onto the battlefield.
FORMATS
TAGS · 1
REMINDER TEXT · 1
- WOTC Official Reminder Textofficial rulesLifelink — Damage dealt by this creature also causes you to gain that much life.
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Comments & Rulings · 6
- Wizards of the Coast2024-04-12 · official rulingIf the permanent spell you cast has in its mana cost, you must choose 0 as the value of X when casting it without paying its mana cost.
- Wizards of the Coast2024-04-12 · official rulingPutting a land card onto the battlefield with Kellan’s last ability doesn’t count as playing a land. It can put a land card onto the battlefield even if you’ve already played your land for the turn.
- Wizards of the Coast2024-04-12 · official rulingA permanent spell is an artifact, battle, creature, enchantment, or planeswalker spell.
- Wizards of the Coast2024-04-12 · official rulingIf the spell you cast that caused Kellan, the Kid’s last ability to trigger is represented by a split card, the characteristics of the half you didn’t cast are ignored while that spell is on the stack. For example, if you cast the Cease half of Cease // Desist from the Murders at Karlov Manor release, that spell’s mana value is 2 because Cease’s mana cost is .
- Wizards of the Coast2024-04-12 · official rulingIf the spell you cast that caused Kellan, the Kid’s last ability to trigger has in its mana cost, X is the value chosen as that spell was cast for the purpose of determining its mana value.
- Wizards of the Coast2024-04-12 · official rulingIf you cast a spell “without paying its mana cost,” you can’t choose to cast it for any alternative costs. You can, however, pay additional costs, such as kicker costs. If the spell has any mandatory additional costs, those must be paid to cast the spell.
Combos with Kellan, the Kid
11 COMBOS- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
- Near-infinitely large creature until end of turn
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .
- Infinite card draw
- Infinite draw triggers
- Near-infinite landfall triggers
- Near-infinite storm count
ALSO NEEDS
You control at least one land that enters the battlefield untapped and can tap to produce at least .