COMMANDER · DECK
xander
Bracket 4 · Optimized@SushiFuu · 2026-01-05
DECK $
$1,034.17
MYTHIC
12
RARE
47
UNCOMMON
23
COMMON
18
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
16 cardsEnchantment
3 cardsArtifact
8 cardsSorcery
10 cardsInstant
17 cardsLand
36 cardsMONEY CARDS·64 CARDS·$816.68
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Creature
12 cardsEnchantment
3 cardsArtifact
5 cardsSorcery
7 cardsInstant
14 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 6 game changers — Bracket 3 allows 3
- Duskmantle Guildmage + Mindcrank: early arguably two-card combo, for four mana or less
GAME CHANGERS · 6 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 1
- Duskmantle Guildmage + Mindcrank — Bracket 3, early arguably two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land45
Nonbasic31
Basic14
Swamp10
Island8
Mountain7
Cave2
Urza's1
Creature17
Human6
Wizard5
Avatar2
Bird2
Demon2
God2
Golem1
Horror1
Illusion1
Knight1
Noble1
Shapeshifter1
Vampire1
Warlock1
Outlaws1
Party5
Instant17
Artifact11
Bird1
Equipment1
Golem1
Sorcery11
Avatar1
Enchantment4
God1
Legends8
Historic18
LAND PROBABILITY
45 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 48.2%
TURN 524.0%
TURN 642.5%
TURN 759.8%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early arguably two-card combo, for four mana or lessEach opponent loses the gameInfinite millNear-infinite lifeloss