COMMANDER · DECK
Sauron
Bracket 4 · Optimized@KitsuneLovely · 2025-01-30
DECK $
$1,161.06
MYTHIC
12
RARE
47
UNCOMMON
14
COMMON
27
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
26 cardsEnchantment
14 cardsArtifact
13 cardsSorcery
13 cardsInstant
16 cardsLand
9 cardsMONEY CARDS·52 CARDS·$916.65
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Creature
14 cardsEnchantment
11 cardsArtifact
9 cardsSorcery
5 cardsInstant
8 cardsLand
5 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 4 game changers — Bracket 3 allows 3
- one extra-turn card — fine from Bracket 2 up
- The Reaver Cleaver + Aggravated Assault: arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 4 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
- The Reaver Cleaver + Aggravated Assault — Bracket 2, arguably two-card combo, for six mana or less, pieces included
- Combat Celebrant + Kiki-Jiki, Mirror Breaker — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
5 banned cards
BANNED · 5
CEDH
Not cEDH
- 4 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 24 cards not in the pool
BANNED · 1
NOT IN THE POOL · 24
CURVE
COLOR
TYPES
Creature27
Human9
Wizard4
Dragon3
Horror3
Orc3
Phyrexian3
Pirate3
Avatar2
Rogue2
Warrior2
Advisor1
Ape1
Artificer1
Cleric1
Frog1
Goblin1
Golem1
Noble1
Praetor1
Raccoon1
Scout1
Shaman1
Soldier1
Spirit1
Vampire1
Wraith1
Outlaws5
Party9
Land17
Nonbasic6
Basic11
Swamp5
Island4
Mountain4
Artifact16
Equipment2
Phyrexian2
Artificer1
Golem1
Horror1
Instant16
Enchantment14
Aura3
Sorcery13
Legends13
Historic25
LAND PROBABILITY
17 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 451.1%
TURN 583.5%
TURN 695.7%
TURN 799.1%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Infinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite death triggersInfinite ETBInfinite LTBInfinite sacrifice triggersInfinite untap of creatures you controlInfinite mana creatures you control can produce
Infinite combat phasesInfinite damage
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite ETB
Infinite creature tokens with hasteInfinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggers
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite artifact ETBInfinite artifact LTBInfinite artifact sacrifice triggersInfinite artifact tokensInfinite colored manaInfinite combat damageInfinite combat phasesInfinite mana creatures you control can produceInfinite Treasure tokensInfinite untap of creatures you control
Infinite combat phasesInfinite creature ETBInfinite mana creatures you control can produceInfinite tapped creature tokensInfinite untap of creatures you control
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite combat phasesInfinite creature tokens with hasteInfinite creature ETB
Infinite death triggersInfinite creature ETBInfinite creature LTBInfinite creature sacrifice triggersInfinite tapped creature tokensInfinite tapped creature tokens until end of turn
Target opponent loses the gameInfinite combat damage to one opponent
Infinite combat damageInfinite combat phasesInfinite creature tokens with hasteInfinite damageInfinite creature ETBInfinite mana creatures you control can produceInfinite untap of creatures you control
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