COMMANDER · DECK
Sauron cEDH
No bracket · Banned@DoctorDim · 2025-12-27
BANNED: 3 CARDS
DECK $
$15,112.29
MYTHIC
21
RARE
63
UNCOMMON
21
COMMON
17
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
12 cardsEnchantment
6 cardsArtifact
19 cardsSorcery
9 cardsInstant
26 cardsLand
27 cardsMAYBE22 CARDS
Planeswalker
2 cardsCreature
2 cardsArtifact
1 cardsSorcery
6 cardsInstant
10 cardsLand
1 cardsMONEY CARDS·108 CARDS·$12,086.03
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Planeswalker
2 cardsCreature
15 cardsEnchantment
5 cardsArtifact
19 cardsSorcery
13 cardsInstant
30 cardsLand
24 cardsBRACKETCOMMANDER BRACKETS
No bracket · Banned
- 3 banned cards — the list isn’t Commander-legal, so it has no bracket
BANNED · 3
GAME CHANGERS · 20 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less
- Karn, the Great Creator + Aetherflux Reservoir — Bracket 3, early arguably two-card combo, with no mana to spend
CURVE
COLOR
TYPES
Land27
Nonbasic25
Basic2
Island5
Swamp5
Mountain4
Saga1
Urza's1
Instant26
Trap1
Artifact19
Creature13
Rogue3
Faerie2
Horror2
Pirate2
Ape1
Archer1
Avatar1
Dauthi1
Goblin1
Human1
Illusion1
Kraken1
Merfolk1
Monkey1
Noble1
Orc1
Phyrexian1
Praetor1
Spirit1
Wizard1
Outlaws5
Party4
Sorcery9
Enchantment7
Saga1
Urza's1
Legends9
Historic26
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS13 COMBOS
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or lessExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or lessWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite draw triggersInfinite lootingInfinite looting for opponentsNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite card drawInfinite draw triggersNear-infinite damageNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite damageInfinite lifegain triggers