COMMANDER · DECK
Updated Sauron
Bracket 4 · Optimized@AneurysmSauce · 2025-12-21
DECK $
$3,804.17
MYTHIC
31
RARE
42
UNCOMMON
13
COMMON
14
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
18 cardsEnchantment
6 cardsArtifact
15 cardsSorcery
10 cardsInstant
22 cardsLand
27 cardsMONEY CARDS·88 CARDS·$3,041.30
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Planeswalker
1 cardCreature
17 cardsEnchantment
6 cardsArtifact
14 cardsSorcery
8 cardsInstant
20 cardsLand
22 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 17 game changers — Bracket 3 allows 3
- Tainted Pact + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle: early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter: early arguably two-card combo, for four mana or less, pieces included
- and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 17 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
- Tainted Pact + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Demonic Consultation + Thassa's Oracle — Bracket 4, early two-card combo, for four mana or less, pieces included
- Dramatic Reversal + Isochron Scepter — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Doomsday + Thassa's Oracle — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
18 banned cards
BANNED · 18
CEDH
Reads as cEDH
- 17 game changers — cEDH lists run 10 or more
BRAWL (HISTORIC)
Not legal
6 banned cards, 21 cards not in the pool
BANNED · 6
NOT IN THE POOL · 21
CURVE
COLOR
TYPES
Land27
Nonbasic26
Basic1
Island4
Mountain3
Swamp3
Gate2
Saga1
Urza's1
Instant22
Trap1
Creature19
Wizard5
Rogue3
Faerie2
Horror2
Human2
Phyrexian2
Archer1
Avatar1
Bird1
Cleric1
Dauthi1
Devil1
Frog1
Goblin1
God1
Kraken1
Merfolk1
Monkey1
Noble1
Orc1
Otter1
Pirate1
Praetor1
Shapeshifter1
Spirit1
Zombie1
Outlaws4
Party9
Artifact17
God1
Phyrexian1
Shapeshifter1
Sorcery10
Enchantment7
Saga1
Urza's1
Planeswalker1
Tezzeret1
Legends18
Historic32
LAND PROBABILITY
27 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 429.1%
TURN 560.9%
TURN 682.0%
TURN 792.7%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS12 COMBOS
Infinite self-millNear-infinite storm count
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent with Affinity and a Generic Mana Cost
Infinite LTBInfinite ETBInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent castable for that does not die on entering
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Bracket 4 · early two-card combo, for four mana or less, pieces includedExile your libraryWin the game
Bracket 4 · early two-card combo, for four mana or less, pieces includedWin the game
Infinite self-millNear-infinite magecraft triggersNear-infinite mill
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite magecraft triggersInfinite mana nonland permanents you control can produceInfinite storm countInfinite untap of nonland permanents you control
Infinite self-millNear-infinite colored manaNear-infinite magecraft triggersNear-infinite millNear-infinite storm count
Infinite colorless manaInfinite storm count
ADDITIONAL REQUIREMENTS
Permanent Castable for
Infinite creature ETBInfinite creature LTBInfinite colored manaInfinite storm count
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedWin the game
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