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COMMANDER · DECK

Bumbleflower

Bracket 4 · Optimized
@Leadpaintchips · 2025-02-03
Ms. Bumbleflower
DECK $
$639.41
MYTHIC
19
RARE
104
UNCOMMON
40
COMMON
35
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

1 cards

Creature

27 cards

Enchantment

6 cards

Artifact

6 cards

Sorcery

11 cards

Instant

11 cards

Land

28 cards
MAYBE98 CARDS

Creature

35 cards
NAMECOSTPRICE

Enchantment

22 cards

Artifact

13 cards

Sorcery

4 cards

Instant

18 cards

Land

6 cards
MONEY CARDS·88 CARDS·$479.50
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Planeswalker

1 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

18 cards

Artifact

11 cards

Sorcery

8 cards

Instant

16 cards

Land

7 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
  • Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
  • one extra-turn card — fine from Bracket 2 up
  • Benthic Biomancer + Wizard Class: arguably two-card combo, with no mana to spend
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 3
CURVE
00612021331148546+
COLOR
W: 35 pipsU: 25 pipsG: 25 pipsC: 114 pips
TYPES
Land37
Nonbasic25
Basic12
Plains6
Forest5
Island5
Creature28
Human6
Druid4
Wizard4
Frog3
Cleric2
Dwarf2
Elemental2
Elf2
Hydra2
Rabbit2
Soldier2
Adventure1
Advisor1
Artificer1
Citizen1
Dragon1
Fox1
Giant1
Homunculus1
Horror1
Mouse1
Mutant1
Rogue1
Scout1
Snake1
Sphinx1
Squid1
Treefolk1
Warrior1
Outlaws1
Party8
Sorcery12
Adventure1
Giant1
Instant11
Artifact6
Book1
Equipment1
Enchantment6
Aura2
Class1
Treefolk1
Planeswalker1
Tamiyo1
Legends13
Historic19
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 2 · arguably two-card combo, with no mana to spendInfinite draw triggersInfinite lootingInfinite self-discard triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
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