COMMANDER · DECK
Hypotherical Rabbit Deck
Bracket 4 · Optimized@aqui191 · 2026-05-13
DECK $
$951.12
MYTHIC
22
RARE
120
UNCOMMON
49
COMMON
31
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
29 cardsEnchantment
7 cardsArtifact
5 cardsSorcery
7 cardsInstant
16 cardsLand
28 cardsSIDEBOARD21 CARDS
Planeswalker
1 cardsCreature
11 cardsEnchantment
2 cardsSorcery
2 cardsInstant
4 cardsLand
1 cardsMAYBE101 CARDS
Creature
42 cardsEnchantment
24 cardsArtifact
3 cardsSorcery
8 cardsInstant
22 cardsLand
2 cardsMONEY CARDS·113 CARDS·$728.83
Sign in to save your threshold.
Planeswalker
1 cardsCreature
39 cardsEnchantment
25 cardsArtifact
7 cardsSorcery
11 cardsInstant
20 cardsLand
10 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Fathom Mage: early two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
- 1 game changer — Brackets 1 and 2 allow none
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
- Pensive Professor + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Lyla, Holographic Assistant + Fathom Mage — Bracket 4, early two-card combo, with no mana to spend
- Pensive Professor + Lyla, Holographic Assistant — Bracket 4, early two-card combo, with no mana to spend
- Generous Patron + Lyla, Holographic Assistant — Bracket 4, early two-card combo, with no mana to spend
- Wedding Ring + Consecrated Sphinx — Bracket 3, early arguably two-card combo, with no mana to spend
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
CURVE
COLOR
TYPES
Land36
Nonbasic26
Basic10
Island5
Plains5
Forest4
Human1
Warlock1
Creature30
Human8
Wizard5
Advisor3
Faerie3
Cat2
Cleric2
Construct2
Druid2
Elf2
Phyrexian2
Warrior2
Artificer1
Avatar1
Citizen1
Dwarf1
Elemental1
Frog1
Halfling1
Hero1
Horror1
Hydra1
Illusion1
Mutant1
Noble1
Rabbit1
Rogue1
Shaman1
Soldier1
Spike1
Spirit1
Treefolk1
Wall1
Warlock1
Outlaws2
Party10
Instant16
Arcane1
Artifact10
Construct2
Phyrexian2
Advisor1
Equipment1
Horror1
Illusion1
Wall1
Enchantment7
Sorcery7
Legends11
Historic20
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS10 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite colored manaWin the game at the beginning of your next upkeepInfinite +1/+1 counters on creatures you control
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature an opponent controls
Win the game
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite card drawInfinite card draw for opponents that control a Wedding Ring
+ 54 CARDS NOT IN PRECON
+ Arcane Denial+ Authority of the Consuls+ Branching Evolution+ Comeuppance+ Counterspell+ Crystal Barricade+ Crystalline Crawler+ Dawn's Truce+ Dazzling Denial+ Depopulate+ Deserted Beach+ Don't Move+ Dreamroot Cascade+ Duelist's Heritage+ Erode+ Evolution Witness+ Fabled Passage+ Faerie Mastermind+ Fathom Mage+ Gathering Place+ Gleaming Bastion+ Glen Elendra Guardian+ Grand Arbiter Augustin IV+ Hardened Scales+ Heroic Intervention+ High Fae Trickster+ King T'Challa // Black Panther, Hope Enduring+ Kutzil, Malamet Exemplar+ Lyla, Holographic Assistant+ Minds Aglow+ Mystic Remora+ Nils, Discipline Enforcer+ Overgrown Farmland+ Pensive Professor+ Pippin, Guard of the Citadel+ Propaganda+ Quandrix Charm+ Rampant Growth+ Rogue's Passage+ Scrawling Crawler+ Selfless Spirit+ Shrieking Drake+ Spell Pierce+ Spike Weaver+ Stroke of Midnight+ Tataru Taru+ The Council of Four+ The Wondrous Wasp+ We Say Thee Nay!+ Wedding Ring+ Whitemane Lion+ Windborn Muse+ Windswept Heath+ Witch Enchanter // Witch-Blessed Meadow
- 31 PRECON CARDS NOT IN DECK
- Bloodroot Apothecary- Broken Wings- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Fellwar Stone- Fisher's Talent- Ghirapur Orrery- Hoofprints of the Stag- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Mind Stone- Mr. Foxglove- Octomancer- Realm-Cloaked Giant- Rites of Flourishing- Sphinx of Enlightenment- Steelburr Champion- Sunscorch Regent- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tenuous Truce- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle