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COMMANDER · DECK

Kenrith

Bracket 3 · Upgraded
@Samtheredd · 2026-05-09
DECK $
$390.81
MYTHIC
10
RARE
55
UNCOMMON
31
COMMON
24
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

33 cards
NAMECOSTPRICE

Enchantment

10 cards

Artifact

8 cards

Sorcery

9 cards

Instant

3 cards

Land

29 cards
MONEY CARDS·49 CARDS·$290.09
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Creature

20 cards

Enchantment

9 cards

Artifact

6 cards

Sorcery

6 cards

Instant

2 cards

Land

6 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 1 game changer — Brackets 1 and 2 allow none
  • Defiant Bloodlord + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Vito, Thorn of the Dusk Rose + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • Sanguine Bond + Exquisite Blood: early arguably two-card combo, with no mana to spend
  • and 1 more combo that bear on the bracket, listed below
GAME CHANGERS · 1 OF 3
NAMECOSTTYPEPRICE
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 4
CURVE
0091112243845556+
COLOR
W: 14 pipsU: 11 pipsB: 14 pipsR: 10 pipsG: 27 pipsC: 118 pips
TYPES
Land37
Nonbasic25
Basic12
Forest7
Island4
Mountain4
Plains4
Swamp2
Human1
Warlock1
Creature34
Human10
Elf5
Shaman4
Warrior4
Druid3
Wizard3
Bird2
Soldier2
Warlock2
Advisor1
Angel1
Archon1
Avatar1
Berserker1
Cleric1
Demon1
Elemental1
Fox1
Frog1
Goblin1
Jellyfish1
Merfolk1
Mutant1
Noble1
Orc1
Rebel1
Rhino1
Rogue1
Snake1
Spirit1
Treefolk1
Vampire1
Zombie1
Outlaws3
Party9
Enchantment11
Sorcery11
Artifact8
Equipment2
Instant3
Legends10
Historic16
LAND PROBABILITY
36 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 416.3%
TURN 540.7%
TURN 663.2%
TURN 779.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS4 COMBOS
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite lifegain triggersInfinite lifelossInfinite lifegain
Group
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