COMMANDER · DECK
Atraxa Combo Unifier
Bracket 4 · Optimized@snaplion · 2026-05-08
DECK $
$1,125.39
MYTHIC
12
RARE
51
UNCOMMON
18
COMMON
19
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Planeswalker
1 cardCreature
23 cardsEnchantment
6 cardsArtifact
9 cardsSorcery
11 cardsInstant
17 cardsLand
23 cardsMONEY CARDS·73 CARDS·$895.09
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Planeswalker
1 cardCreature
21 cardsEnchantment
5 cardsArtifact
8 cardsSorcery
6 cardsInstant
16 cardsLand
16 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 7 game changers — Bracket 3 allows 3
- Rosie Cotton of South Lane + Scurry Oak: two-card combo, for six mana or less, pieces included
- Sedgemoor Witch + Chain of Smog: two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista: arguably two-card combo, for six mana or less, pieces included
GAME CHANGERS · 7 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
- Rosie Cotton of South Lane + Scurry Oak — Bracket 3, two-card combo, for six mana or less, pieces included
- Sedgemoor Witch + Chain of Smog — Bracket 3, two-card combo, for six mana or less, pieces included
- Heliod, Sun-Crowned + Walking Ballista — Bracket 2, arguably two-card combo, for six mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Not legal
4 banned cards
BANNED · 4
CEDH
Not cEDH
- 7 game changers — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
1 banned card, 14 cards not in the pool
BANNED · 1
NOT IN THE POOL · 14
CURVE
COLOR
TYPES
Land32
Nonbasic19
Basic13
Plains10
Forest9
Island9
Swamp6
Creature24
Human7
Phyrexian4
Angel3
Cleric3
Vampire2
Advisor1
Artificer1
Bird1
Citizen1
Construct1
Druid1
Elf1
Glimmer1
God1
Halfling1
Horror1
Hydra1
Knight1
Mite1
Monk1
Peasant1
Praetor1
Rabbit1
Snake1
Soldier1
Treefolk1
Warlock1
Outlaws1
Party3
Instant17
Artifact11
Equipment3
Construct1
Infinity1
Mite1
Phyrexian1
Stone1
Sorcery11
Enchantment8
Glimmer1
God1
Snake1
Planeswalker1
Narset1
Legends16
Historic23
LAND PROBABILITY
32 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 421.3%
TURN 549.4%
TURN 672.0%
TURN 786.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS9 COMBOS
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Infinite creature tokensInfinite ETBInfinite lifegainInfinite lifegain triggersInfinite +1/+1 counters on a creature
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite magecraft triggers
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Infinite lifegain triggersInfinite lifelossInfinite lifegain
Bracket 2 · arguably two-card combo, for six mana or less, pieces includedInfinite damageInfinite lifegainInfinite lifegain triggers
Bracket 3 · two-card combo, for six mana or less, pieces includedInfinite creature tokensInfinite creature ETBInfinite +1/+1 counters on a creature
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