MetaMox
COMMANDER · DECK

Bumbleflower The Dealer

Bracket 4 · Optimized
@indigosound · 2025-05-10
Ms. Bumbleflower
DECK $
$1,240.86
MYTHIC
18
RARE
99
UNCOMMON
35
COMMON
28
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Creature

27 cards
NAMECOSTPRICE

Enchantment

8 cards

Artifact

6 cards

Sorcery

9 cards

Instant

11 cards

Land

29 cards
MAYBE80 CARDS

Planeswalker

3 cards

Creature

27 cards
NAMECOSTPRICE

Enchantment

9 cards

Artifact

3 cards

Sorcery

7 cards

Instant

20 cards

Land

11 cards
MONEY CARDS·106 CARDS·$970.97
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Planeswalker

3 cards

Creature

29 cards
NAMECOSTPRICE

Enchantment

14 cards

Artifact

6 cards

Sorcery

11 cards

Instant

16 cards

Land

27 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
  • Ms. Bumbleflower + Shrieking Drake + Smothering Tithe: early two-card combo, for four mana or less
  • one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 0 OF 3
None
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 2
CURVE
00512121531345526+
COLOR
W: 29 pipsU: 26 pipsG: 17 pipsC: 105 pips
TYPES
Land38
Nonbasic26
Basic12
Forest8
Island8
Plains7
Creature28
Human6
Druid4
Wizard4
Elf3
Rogue3
Cat2
Faerie2
Frog2
Horror2
Phyrexian2
Rabbit2
Advisor1
Artificer1
Avatar1
Citizen1
Cleric1
Construct1
Dwarf1
God1
Homunculus1
Hydra1
Mutant1
Plant1
Rhino1
Scout1
Shaman1
Snake1
Soldier1
Squid1
Treefolk1
Warrior1
Outlaws3
Party9
Instant11
Enchantment9
Aura3
Class2
God1
Phyrexian1
Sorcery9
Artifact8
Construct1
Equipment1
Horror1
Phyrexian1
Legends12
Historic20
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS2 COMBOS
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Group
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