COMMANDER · DECK
Bumblemiller
Bracket 4 · Optimized@Vak2003 · 2026-04-11
DECK $
$553.97
MYTHIC
5
RARE
58
UNCOMMON
21
COMMON
22
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
2 cardsCreature
21 cardsEnchantment
6 cardsArtifact
12 cardsSorcery
9 cardsInstant
11 cardsLand
31 cardsMAYBE6 CARDS
Creature
1 cardsEnchantment
3 cardsSorcery
1 cardsInstant
1 cardsMONEY CARDS·57 CARDS·$429.38
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Planeswalker
2 cardsCreature
17 cardsEnchantment
8 cardsArtifact
10 cardsSorcery
7 cardsInstant
5 cardsLand
8 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Mind Over Matter + Loran of the Third Path: early two-card combo, with no mana to spend
- Mind Over Matter + Selvala, Explorer Returned: early two-card combo, with no mana to spend
- Mind Over Matter + Temple Bell: early two-card combo, with no mana to spend
- and 3 more combos that bear on the bracket, listed below
- 2 game changers — Brackets 1 and 2 allow none
GAME CHANGERS · 2 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 6
- Mind Over Matter + Loran of the Third Path — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Selvala, Explorer Returned — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Temple Bell — Bracket 4, early two-card combo, with no mana to spend
- Mind Over Matter + Kwain, Itinerant Meddler — Bracket 4, early two-card combo, with no mana to spend
- Jace's Archivist + Mind Over Matter — Bracket 3, early arguably two-card combo, with no mana to spend
- Bruvac the Grandiloquent + Maddening Cacophony — Bracket 3, two-card combo, for six mana or less
CURVE
COLOR
TYPES
Land38
Nonbasic28
Basic10
Forest8
Plains6
Island5
Creature22
Human4
Spirit3
Advisor2
Construct2
Horror2
Phyrexian2
Rabbit2
Wizard2
Artificer1
Citizen1
Crab1
Dragon1
Druid1
Dwarf1
Elf1
Frog1
Homunculus1
Hydra1
Nightmare1
Noble1
Scout1
Squid1
Treefolk1
Party2
Artifact15
Construct2
Phyrexian2
Book1
Equipment1
Horror1
Instant11
Sorcery9
Arcane1
Enchantment7
Nightmare1
Planeswalker2
Jace2
Legends12
Historic26
LAND PROBABILITY
38 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 414.1%
TURN 536.6%
TURN 658.6%
TURN 775.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS6 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponent
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite draw triggers for all playersInfinite rummaging for all playersInfinite self-discard triggers for all playersNear-infinite mana permanents you control can produce
Bracket 4 · early two-card combo, with no mana to spendInfinite lootingInfinite self-discard triggersInfinite draw triggersNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite draw triggers for target opponentNear-infinite lifegain triggers for opponentsNear-infinite lifegain for opponents
Bracket 4 · early two-card combo, with no mana to spendInfinite draw triggersInfinite lootingNear-infinite card draw for target opponentNear-infinite draw triggers for target opponentInfinite self-discard triggers
Bracket 4 · early two-card combo, with no mana to spendInfinite self-discard triggersInfinite draw triggersInfinite lootingNear-infinite card draw for each opponentNear-infinite draw triggers for each opponentNear-infinite lifegainNear-infinite lifegain triggersNear-infinite green mana
Bracket 3 · two-card combo, for six mana or lessInfinite mill
+ 43 CARDS NOT IN PRECON
+ Black Vise+ Breeding Pool+ Bruvac the Grandiloquent+ Counterspell+ Cyclonic Rift+ Deserted Beach+ Dreamborn Muse+ Farewell+ Flooded Strand+ Folio of Fancies+ Forced Fruition+ Heroic Intervention+ Horn of Greed+ Howling Mine+ Jace, Memory Adept+ Jace, the Perfected Mind+ Kami of the Crescent Moon+ Kodama's Reach+ Maddening Cacophony+ Magus of the Jar+ Memory Erosion+ Mesmeric Orb+ Personal Tutor+ Propaganda+ Psychic Corrosion+ Riddlekeeper+ Ruin Crab+ Scrawling Crawler+ Sea of Clouds+ Silent Arbiter+ Spara's Headquarters+ Sphinx's Tutelage+ Storm Seeker+ Tataru Taru+ Temple Bell+ Temple Garden+ The Council of Four+ The Mindskinner+ The Water Crystal+ Windborn Muse+ Windfall+ Windswept Heath+ Zur's Weirding
- 41 PRECON CARDS NOT IN DECK
- Adarkar Wastes- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Coiling Oracle- Communal Brewing- Fellwar Stone- Fisher's Talent- Forgotten Ancient- Ghirapur Orrery- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Mangara, the Diplomat- Martial Impetus- Mr. Foxglove- Octomancer- Perch Protection- Perplexing Test- Prairie Stream- Realm-Cloaked Giant- Rishkar, Peema Renegade- Rites of Flourishing- Secret Rendezvous- Simic Ascendancy- Sphinx of Enlightenment- Steelburr Champion- Tamiyo, Field Researcher- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Thought Vessel- Thriving Heath- Triskaidekaphile- Twenty-Toed Toad- Wizard Class