COMMANDER · DECK
Ms. Bumblefog
Bracket 4 · Optimized@Spleko · 2024-07-26
DECK $
$1,215.42
MYTHIC
28
RARE
51
UNCOMMON
26
COMMON
42
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Creature
14 cardsEnchantment
7 cardsArtifact
7 cardsSorcery
6 cardsInstant
28 cardsLand
26 cardsMAYBE47 CARDS
Planeswalker
7 cardsCreature
9 cardsEnchantment
8 cardsArtifact
2 cardsSorcery
13 cardsInstant
7 cardsMONEY CARDS·74 CARDS·$955.82
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Planeswalker
5 cardsCreature
11 cardsEnchantment
13 cardsArtifact
4 cardsSorcery
4 cardsInstant
14 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class: early two-card combo, with no mana to spend
- 3 game changers — Brackets 1 and 2 allow none
- Glacial Chasm + Azusa, Lost but Seeking + Perennial Behemoth: locks the table
- and 14 more combos that bear on the bracket, listed below
GAME CHANGERS · 3 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 17
- Pensive Professor + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Fathom Mage + Wizard Class — Bracket 4, early two-card combo, with no mana to spend
- Glacial Chasm + Azusa, Lost but Seeking + Perennial Behemoth — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Perennial Behemoth — Bracket 3, locks the table
- Glacial Chasm + Exploration + Perennial Behemoth — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Azusa, Lost but Seeking — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Crucible of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Ramunap Excavator — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Azusa, Lost but Seeking + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Dryad of the Ilysian Grove — Bracket 3, locks the table
- Glacial Chasm + Ramunap Excavator + Exploration — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Conduit of Worlds — Bracket 3, locks the table
- Glacial Chasm + Dryad of the Ilysian Grove + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
- Glacial Chasm + Conduit of Worlds + Exploration — Bracket 3, locks the table
- Glacial Chasm + Exploration + Walk-In Closet // Forgotten Cellar — Bracket 3, locks the table
CURVE
COLOR
TYPES
Land37
Nonbasic23
Basic14
Forest9
Island8
Plains7
Instant28
Arcane1
Creature15
Human3
Wizard3
Druid2
Frog2
Spirit2
Citizen1
Cleric1
Dryad1
Elf1
Faerie1
Insect1
Merfolk1
Monk1
Mutant1
Nymph1
Rabbit1
Shaman1
Snake1
Spike1
Party4
Enchantment8
Aura1
Dryad1
Nymph1
Room1
Artifact7
Sorcery7
Legends4
Historic11
LAND PROBABILITY
37 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 415.2%
TURN 538.7%
TURN 660.9%
TURN 777.5%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS17 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
Bracket 3 · locks the tablePrevent all damage that would be dealt to youLock
+ 79 CARDS NOT IN PRECON
+ Angelsong+ Approach of the Second Sun+ Arid Mesa+ Auroral Procession+ Azusa, Lost but Seeking+ Bala Ged Recovery // Bala Ged Sanctuary+ Berta, Wise Extrapolator+ Blessed Respite+ Bountiful Promenade+ Breeding Pool+ Chord of Calling+ Commencement of Festivities+ Constant Mists+ Court of Ardenvale+ Crop Rotation+ Crucible of Worlds+ Dawn Charm+ Defend the Hearth+ Dryad of the Ilysian Grove+ Eladamri's Call+ Ethereal Haze+ Everybody Lives!+ Evolution Witness+ Exploration+ Fathom Mage+ Finale of Devastation+ Flooded Strand+ Fog+ Glacial Chasm+ Glacierwood Siege+ Green Sun's Zenith+ Hallowed Fountain+ Haze of Pollen+ Helping Hand+ High Fae Trickster+ Holy Day+ Isochron Scepter+ Kami of False Hope+ Leyline of Anticipation+ Lotus Petal+ Lull+ Luminous Broodmoth+ Mandate of Peace+ Marsh Flats+ Misty Rainforest+ Moment's Peace+ Moonmist+ Mystic Sanctuary+ Nature's Rhythm+ Noxious Revival+ Obscuring Haze+ Pause for Reflection+ Pensive Professor+ Pollen Lullaby+ Polluted Delta+ Prismatic Vista+ Ramunap Excavator+ Regrowth+ Rejuvenating Springs+ Respite+ Root Snare+ Scalding Tarn+ Sea of Clouds+ Seedborn Muse+ Shadow of the Second Sun+ Shifting Woodland+ Spara's Headquarters+ Spike Weaver+ Tangle+ Tatyova, Benthic Druid+ Temple Garden+ Terrifying Presence+ Vedalken Orrery+ Verdant Catacombs+ Walk-In Closet // Forgotten Cellar+ Wilderness Reclamation+ Winds of Qal Sisma+ Windswept Heath+ Wooded Foothills
- 81 PRECON CARDS NOT IN DECK
- Adarkar Wastes- An Offer You Can't Refuse- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Exotic Orchard- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forgotten Ancient- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Seaside Citadel- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Steelburr Champion- Sungrass Prairie- Sunpetal Grove- Sunscorch Regent- Swiftfoot Boots- Swords to Plowshares- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class- Yavimaya Coast