COMMANDER · DECK
Counter´s Parade
Bracket 4 · Optimized@Hexulansis · 2026-03-26
DECK $
$2,773.31
MYTHIC
32
RARE
62
UNCOMMON
4
COMMON
2
COMMAND1 CARD
Creature
1 cardsMAIN99 CARDS
Planeswalker
1 cardsCreature
29 cardsEnchantment
10 cardsArtifact
10 cardsSorcery
4 cardsInstant
16 cardsBattle
1 cardsLand
28 cardsMAYBE1 CARD
Creature
1 cardsMONEY CARDS·72 CARDS·$2,215.84
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Planeswalker
1 cardsCreature
18 cardsEnchantment
8 cardsArtifact
9 cardsSorcery
4 cardsInstant
14 cardsBattle
1 cardsLand
17 cardsBRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
- 18 game changers — Bracket 3 allows 3
- Eternal Scourge + Food Chain: early two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real: early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real: early arguably two-card combo, with no mana to spend
- and 4 more combos that bear on the bracket, listed below
- one extra-turn card — fine from Bracket 2 up
GAME CHANGERS · 18 (BRACKET 3 ALLOWS 3)
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 7
- Eternal Scourge + Food Chain — Bracket 4, early two-card combo, with no mana to spend
- Incubation Druid + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- Bloom Tender + Freed from the Real — Bracket 3, early arguably two-card combo, with no mana to spend
- The One Ring + Displacer Kitten + Teferi, Time Raveler — Bracket 3, locks the table
- Heliod, Sun-Crowned + Walking Ballista — Bracket 3, early arguably two-card combo, for four mana or less
- Ms. Bumbleflower + Shrieking Drake + Smothering Tithe — Bracket 3, early two-card combo, for four mana or less
- Bristly Bill, Spine Sower + Crystalline Crawler — Bracket 2, arguably two-card combo, for six mana or less
CURVE
COLOR
TYPES
Creature31
Human6
Wizard5
Druid4
Elf3
Faerie3
Bird2
Cat2
Citizen2
Construct2
Soldier2
Spirit2
Advisor1
Bard1
Beast1
Cleric1
Dinosaur1
Dog1
Drake1
Dwarf1
Eldrazi1
Elemental1
Frog1
God1
Halfling1
Horror1
Mutant1
Plant1
Rabbit1
Ranger1
Rogue1
Shaman1
Siege1
Sphinx1
Warrior1
Outlaws1
Party8
Land28
Nonbasic28
Forest5
Island5
Plains5
Gate1
Saga1
Town1
Urza's1
Instant16
Trap1
Artifact13
Construct2
Equipment1
Human1
Soldier1
Enchantment12
Aura1
Class1
God1
Saga1
Urza's1
Sorcery4
Battle1
Dinosaur1
Siege1
Planeswalker1
Teferi1
Legends18
Historic26
LAND PROBABILITY
28 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 427.4%
TURN 558.6%
TURN 680.1%
TURN 791.6%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS11 COMBOS
Bracket 3 · locks the tablePrevent all damage that would be dealt to youYou have protection from everythingLock
Bracket 4 · early two-card combo, with no mana to spendInfinite colored mana that can only be spent to cast creature spellsInfinite creature ETBInfinite creature LTBInfinite storm count
Near-infinite colored manaInfinite draw triggers for all playersNear-infinite Treasure tokensInfinite card draw for all players
Bracket 2 · arguably two-card combo, for six mana or lessInfinite +1/+1 counters on certain creaturesInfinite colored mana
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Infinite card draw for opponentsInfinite draw triggers for each opponentNear-infinite ETBNear-infinite LTBNear-infinite storm count
Infinite card drawInfinite draw triggersNear-infinite lifegainNear-infinite lifegain triggersNear-infinite storm count
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite mana lands you control can produce
Bracket 3 · early arguably two-card combo, with no mana to spendInfinite non-blue mana of colors among permanents you controlInfinite mana of colors among permanents you control
Bracket 3 · early arguably two-card combo, for four mana or lessInfinite damageInfinite lifegainInfinite lifegain triggers
Infinite card drawInfinite draw triggersNear-infinite colorless manaNear-infinite storm count
+ 92 CARDS NOT IN PRECON
+ Agatha's Soul Cauldron+ Ancient Tomb+ Blind Obedience+ Bloom Tender+ Boseiju, Who Endures+ Breeding Pool+ Bristly Bill, Spine Sower+ Chrome Mox+ City of Brass+ Consecrated Sphinx+ Counterspell+ Crop Rotation+ Crystalline Crawler+ Cyclonic Rift+ Delighted Halfling+ Displacer Kitten+ Drannith Magistrate+ Enlightened Tutor+ Esper Sentinel+ Eternal Scourge+ Evolution Witness+ Faerie Mastermind+ Fierce Guardianship+ Finale of Devastation+ Flickering Hound+ Flooded Strand+ Flusterstorm+ Food Chain+ Force of Negation+ Force of Will+ Freed from the Real+ Gaea's Cradle+ Gemstone Caverns+ Gleaming Splendor+ Glen Elendra Guardian+ Grand Abolisher+ Green Sun's Zenith+ Hallowed Fountain+ Heliod, Sun-Crowned+ High Fae Trickster+ Idyllic Tutor+ Incubation Druid+ Innkeeper's Talent+ Invasion of Ikoria // Zilortha, Apex of Ikoria+ Kutzil, Malamet Exemplar+ Mana Confluence+ Mana Drain+ Mindbreak Trap+ Mirrormade+ Mistrise Village+ Misty Rainforest+ Mockingbird+ Mox Diamond+ Mystical Tutor+ Nature's Rhythm+ Noble Hierarch+ Omnipresence+ Otawara, Soaring City+ Ozolith, the Shattered Spire+ Pact of Negation+ Pollywog Prodigy+ Ranger-Captain of Eos+ Reflecting Pool+ Rhystic Study+ Sage of Hours+ Savannah+ Seedborn Muse+ Shifting Woodland+ Shrieking Drake+ Silence+ Smothering Tithe+ Spara's Headquarters+ Sphere Grid+ Starting Town+ Sword of Truth and Justice+ Talon Gates of Madara+ Tataru Taru+ Teferi, Time Raveler+ Teferi's Protection+ Temple Garden+ The Earth Crystal+ The Great Henge+ The One Ring+ The Ozolith+ Tropical Island+ Tundra+ Urza's Saga+ Veil of Summer+ Walking Ballista+ Wan Shi Tong, Librarian+ Windswept Heath+ Worldly Tutor
- 83 PRECON CARDS NOT IN DECK
- Adarkar Wastes- An Offer You Can't Refuse- Arcane Signet- Baird, Steward of Argive- Bloodroot Apothecary- Body of Knowledge- Broken Wings- Brushland- Canopy Vista- Chasm Skulker- Coiling Oracle- Communal Brewing- Coveted Jewel- Cultivate- Evolving Wilds- Faeburrow Elder- Farseek- Fellwar Stone- Fisher's Talent- Flooded Grove- Forest- Generous Gift- Ghirapur Orrery- Glacial Fortress- Hinterland Harbor- Hoofprints of the Stag- Illusionist's Gambit- Intellectual Offering- Island- Jolly Gerbils- Jolrael, Mwonvuli Recluse- Kalonian Hydra- Kwain, Itinerant Meddler- Long River's Pull- Loran of the Third Path- Managorger Hydra- Mangara, the Diplomat- Martial Impetus- Mind Stone- Mr. Foxglove- Octomancer- Overflowing Basin- Peerless Recycling- Perch Protection- Perplexing Test- Plains- Prairie Stream- Promise of Loyalty- Psychosis Crawler- Razorverge Thicket- Realm-Cloaked Giant- Riot Control- Rishkar, Peema Renegade- Rites of Flourishing- Seachrome Coast- Secret Rendezvous- Selvala, Explorer Returned- Simic Ascendancy- Skycloud Expanse- Sphinx of Enlightenment- Spore Frog- Steelburr Champion- Sungrass Prairie- Sunscorch Regent- Swiftfoot Boots- Swords to Plowshares- Tamiyo, Field Researcher- Temple of Enlightenment- Temple of Mystery- Temple of Plenty- Tempt with Bunnies- Tempt with Discovery- Tenuous Truce- Terramorphic Expanse- Thought Vessel- Thriving Grove- Thriving Heath- Thriving Isle- Triskaidekaphile- Twenty-Toed Toad- Wear Down- Wizard Class- Yavimaya Coast