COMMANDER · DECK
Phelddagrif, hippy hippo
Bracket 3 · Upgraded@PartyPrince · 2023-02-10
DECK $
$2,371.38
MYTHIC
3
RARE
62
UNCOMMON
20
COMMON
28
COMMAND1 CARD
Creature
1 cardMAIN99 CARDS
Creature
15 cardsEnchantment
12 cardsArtifact
6 cardsSorcery
13 cardsInstant
19 cardsLand
30 cardsSIDEBOARD13 CARDS
Creature
4 cardsEnchantment
4 cardsInstant
5 cardsMONEY CARDS·79 CARDS·$1,885.28
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Creature
14 cardsEnchantment
12 cardsArtifact
3 cardsSorcery
9 cardsInstant
18 cardsLand
23 cardsBRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
- 1 game changer — Brackets 1 and 2 allow none
- Argothian Elder + Maze of Ith: early arguably two-card combo, for four mana or less, pieces included
- Phelddagrif + Intruder Alarm: late two-card combo, for eight mana or less, pieces included
GAME CHANGERS · 1 OF 3
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 2
- Argothian Elder + Maze of Ith — Bracket 3, early arguably two-card combo, for four mana or less, pieces included
- Phelddagrif + Intruder Alarm — Bracket 2, late two-card combo, for eight mana or less, pieces included
ELIGIBILITYCOMMANDER-FAMILY FORMATS
COMMANDER
Legal
DUEL COMMANDER
Legal
CEDH
Not cEDH
- 1 game changer — cEDH lists run 10 or more, and nothing names it cEDH
BRAWL (HISTORIC)
Not legal
50 cards not in the pool
NOT IN THE POOL · 50
CURVE
COLOR
TYPES
Land34
Nonbasic27
Basic7
Forest8
Island8
Plains7
Instant19
Creature16
Druid5
Elf3
Human3
Cleric2
Phelddagrif2
Artificer1
Bird1
Dryad1
Elk1
Frog1
Glimmer1
Jellyfish1
Nymph1
Phyrexian1
Rhino1
Shaman1
Treefolk1
Party2
Enchantment14
Aura3
Curse1
Dryad1
Elk1
Glimmer1
Nymph1
Sorcery13
Arcane1
Artifact6
Legends7
Historic13
LAND PROBABILITY
34 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP
Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.
TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 418.7%
TURN 545.0%
TURN 667.7%
TURN 783.0%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS5 COMBOS
Bracket 2 · late two-card combo, for eight mana or less, pieces includedInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Bracket 3 · early arguably two-card combo, for four mana or less, pieces includedInfinite mana lands you control can produceInfinite untap of lands you control
Infinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Infinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
Infinite creature tokens for opponentsInfinite ETB for opponentsInfinite lifelossInfinitely large creature until end of turnInfinite mana creatures you control can produceInfinite untap of creaturesInfinite creature tokens for any number of opponentsInfinite ETB for any number of opponents
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