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COMMANDER · DECK

Friendship is Magic... the Gathering

Bracket 4 · Optimized
@FlamingDaggerSword · 2026-03-24
ILLEGAL: 6 CARDS
DECK $
$1,809.15
MYTHIC
40
RARE
50
UNCOMMON
7
COMMON
3
COMMAND1 CARD

Creature

1 cards
MAIN99 CARDS

Creature

23 cards

Enchantment

4 cards

Artifact

7 cards

Sorcery

17 cards

Instant

9 cards

Land

39 cards
NAMECOSTPRICE
MONEY CARDS·73 CARDS·$1,444.11
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Creature

15 cards

Enchantment

3 cards

Artifact

6 cards

Sorcery

16 cards

Instant

9 cards

Land

24 cards
BRACKETCOMMANDER BRACKETS
Bracket 4 · Optimized
  • 10 game changers — Bracket 3 allows 3
  • Pensive Professor + Wizard Class: early two-card combo, with no mana to spend
  • Pensive Professor + Lyla, Holographic Assistant: early two-card combo, with no mana to spend
  • Selvala, Explorer Returned + Tolarian Kraken: early arguably two-card combo, with no mana to spend
MASS LAND DENIAL · 0
None
EXTRA TURNS · 0
None
COMBOS · 3
CURVE
201111222031043526+
COLOR
W: 17 pipsU: 21 pipsB: 14 pipsR: 3 pipsG: 24 pipsC: 85 pips
TYPES
Land39
Nonbasic34
Basic5
Forest7
Island7
Mountain7
Plains7
Swamp7
Creature24
Human4
Bird3
Cleric2
Elf2
Pegasus2
Pony2
Wizard2
Advisor1
Alicorn1
Avatar1
Beast1
Cat1
Citizen1
Druid1
Illusion1
Kraken1
Leviathan1
Rabbit1
Rogue1
Scout1
Snake1
Sphinx1
Spirit1
Treefolk1
Unicorn1
Vampire1
Warlock1
Outlaws2
Party5
Sorcery18
Arcane1
Vampire1
Warlock1
Instant9
Artifact8
Advisor1
Illusion1
Spacecraft1
Enchantment4
Class1
Legends16
Historic21
LAND PROBABILITY
39 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 413.1%
TURN 534.7%
TURN 656.3%
TURN 773.4%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS3 COMBOS
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 4 · early two-card combo, with no mana to spendInfinite card drawInfinite draw triggersNear-infinite +1/+1 counters on a creature
Bracket 3 · early arguably two-card combo, with no mana to spendNear-infinite card draw for all playersNear-infinite draw triggers for all playersNear-infinite green manaNear-infinite lifegainNear-infinite lifegain triggers
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