MetaMox
COMMANDER · DECK

Bunn Bumble [Ms. Bumbleflower]

Bracket 3 · Upgraded
@Crowe_on_a_Fence · 2025-04-26
Ms. Bumbleflower
DECK $
$406.66
MYTHIC
8
RARE
72
UNCOMMON
18
COMMON
17
COMMAND1 CARD

Creature

1 cards
NAMECOSTPRICE
MAIN99 CARDS

Planeswalker

2 cards

Creature

35 cards
NAMECOSTPRICE

Enchantment

6 cards

Artifact

7 cards

Sorcery

6 cards

Instant

8 cards

Land

31 cards
MONEY CARDS·50 CARDS·$307.14
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Planeswalker

2 cards

Creature

20 cards

Enchantment

5 cards

Artifact

5 cards

Sorcery

3 cards

Instant

5 cards

Land

10 cards
BRACKETCOMMANDER BRACKETS
Bracket 3 · Upgraded
  • 3 game changers — Brackets 1 and 2 allow none
  • Ms. Bumbleflower + Shrieking Drake + Smothering Tithe: early two-card combo, for four mana or less
  • one extra-turn card — fine from Bracket 2 up
MASS LAND DENIAL · 0
None
EXTRA TURNS · 1
COMBOS · 1
CURVE
001011421631346556+
COLOR
W: 24 pipsU: 23 pipsG: 27 pipsC: 120 pips
TYPES
Creature36
Druid9
Human6
Elf4
Frog3
Phyrexian3
Wizard3
Horror2
Hydra2
Rabbit2
Artificer1
Avatar1
Beast1
Bird1
Cat1
Citizen1
Cleric1
Construct1
Dog1
Drake1
Elemental1
Fox1
Giant1
God1
Golem1
Merfolk1
Monk1
Possum1
Rogue1
Scout1
Sphinx1
Squid1
Squirrel1
Treefolk1
Unicorn1
Warrior1
Outlaws1
Party6
Land35
Nonbasic28
Basic7
Forest5
Island4
Plains4
Artifact10
Phyrexian2
Construct1
Equipment1
Golem1
Horror1
Instant8
Enchantment7
Class2
God1
Phyrexian1
Sorcery6
Planeswalker2
Narset1
Tamiyo1
Legends13
Historic23
LAND PROBABILITY
35 LANDS · 99 CARDS
OPENING HAND
MISS A LAND DROP

Assumes one card drawn per turn, one land played per turn, no additional draw or recursion, no discard, and only counting cards in Main. Select a different number of lands in opening hand to see the adjusted missed land drop distribution.

TURN 10.0%
TURN 20.0%
TURN 30.0%
TURN 417.5%
TURN 542.8%
TURN 665.4%
TURN 781.2%
SAMPLE HAND7 CARDS
NAMECOSTTYPEPRICE
COMBOS1 COMBO
Bracket 3 · early two-card combo, for four mana or lessNear-infinite +1/+1 countersNear-infinite ETBNear-infinite storm countNear-infinite LTBInfinite card draw for opponentsInfinite draw triggers for each opponent
Group
Color
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